50 lines
2.0 KiB
C
50 lines
2.0 KiB
C
// Filename: bam.h
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// Created by: jason (27Jun00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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// This file just holds the Magic Number, Major and Minor version
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// numbers that are common to both BamWriter and BamReader.
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#ifndef _BAM_H
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#define _BAM_H
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#include "pandabase.h"
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// The magic number for a BAM file. It includes a carriage return and
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// newline character to help detect files damaged due to faulty
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// ASCII/Binary conversion.
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static const string _bam_header = string("pbj\0\n\r", 6);
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static const unsigned short _bam_major_ver = 6;
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// Bumped to major version 2 on 7/6/00 due to major changes in Character.
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// Bumped to major version 3 on 12/8/00 to change float64's to float32's.
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// Bumped to major version 4 on 4/10/02 to store new scene graph.
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// Bumped to major version 5 on 5/6/05 for new Geom implementation.
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// Bumped to major version 6 on 2/11/06 to factor out PandaNode::CData.
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static const unsigned short _bam_minor_ver = 7;
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// Bumped to minor version 1 on 3/12/06 to add Texture::_compression.
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// Bumped to minor version 2 on 3/17/06 to add PandaNode::_draw_control_mask.
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// Bumped to minor version 3 on 3/21/06 to add Texture::_ram_images.
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// Bumped to minor version 4 on 7/26/06 to add CharacterJoint::_character.
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// Bumped to minor version 5 on 11/15/06 to add PartBundleNode::_num_bundles.
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// Bumped to minor version 6 on 2/5/07 to change GeomPrimitive::_num_vertices.
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// Bumped to minor version 7 on 2/15/07 to change SliderTable.
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#endif
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