open_toontown_panda3d/panda/src/windisplay/winGraphicsPipe.h

71 lines
2.2 KiB
C++

// Filename: winGraphicsPipe.h
// Created by: drose (20Dec02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef WINGRAPHICSPIPE_H
#define WINGRAPHICSPIPE_H
#include "pandabase.h"
#include "graphicsPipe.h"
#include "winGraphicsWindow.h"
////////////////////////////////////////////////////////////////////
// Class : WinGraphicsPipe
// Description : This is an abstract base class for wglGraphicsPipe
// and wdxGraphicsPipe; that is, those graphics pipes
// that are specialized for working with Microsoft
// Windows.
//
// There isn't much code here, since most of the fancy
// stuff is handled in WinGraphicsWindow. You could
// make a case that we don't even need a WinGraphicsPipe
// class at all, but it is provided mainly for
// completeness.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAWIN WinGraphicsPipe : public GraphicsPipe {
public:
WinGraphicsPipe();
virtual ~WinGraphicsPipe();
private:
HINSTANCE _hUser32;
typedef BOOL (WINAPI *PFN_TRACKMOUSEEVENT)(LPTRACKMOUSEEVENT);
PFN_TRACKMOUSEEVENT _pfnTrackMouseEvent;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
GraphicsPipe::init_type();
register_type(_type_handle, "WinGraphicsPipe",
GraphicsPipe::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
friend class WinGraphicsWindow;
};
extern EXPCL_PANDAWIN bool MyLoadLib(HINSTANCE &hDLL, const char *DLLname);
extern EXPCL_PANDAWIN bool MyGetProcAddr(HINSTANCE hDLL, FARPROC *pFn, const char *szExportedFnName);
#include "winGraphicsPipe.I"
#endif