open_toontown_panda3d/panda/src/tform/buttonThrower.h

146 lines
4.7 KiB
C++

// Filename: buttonThrower.h
// Created by: drose (12Mar02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef BUTTONTHROWER_H
#define BUTTONTHROWER_H
#include "pandabase.h"
#include "dataNode.h"
#include "modifierButtons.h"
#include "buttonEventList.h"
#include "pvector.h"
#include "pmap.h"
#include "eventParameter.h"
////////////////////////////////////////////////////////////////////
// Class : ButtonThrower
// Description : Throws Panda Events for button down/up events
// generated within the data graph.
//
// This is a DataNode which is intended to be parented
// to the data graph below a device which is generating
// a sequence of button events, like a MouseAndKeyboard
// device. It simply takes each button it finds and
// throws a corresponding event based on the button name
// via the throw_event() call.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA_TFORM ButtonThrower : public DataNode {
PUBLISHED:
ButtonThrower(const string &name);
~ButtonThrower();
INLINE void set_button_down_event(const string &button_down_event);
INLINE const string &get_button_down_event() const;
INLINE void set_button_up_event(const string &button_up_event);
INLINE const string &get_button_up_event() const;
INLINE void set_button_repeat_event(const string &button_repeat_event);
INLINE const string &get_button_repeat_event() const;
INLINE void set_keystroke_event(const string &keystroke_event);
INLINE const string &get_keystroke_event() const;
INLINE void set_candidate_event(const string &candidate_event);
INLINE const string &get_candidate_event() const;
INLINE void set_move_event(const string &move_event);
INLINE const string &get_move_event() const;
INLINE void set_prefix(const string &prefix);
INLINE const string &get_prefix() const;
INLINE void set_specific_flag(bool specific_flag);
INLINE bool get_specific_flag() const;
INLINE void set_time_flag(bool time_flag);
INLINE bool get_time_flag() const;
void add_parameter(const EventParameter &obj);
int get_num_parameters() const;
EventParameter get_parameter(int n) const;
MAKE_SEQ(get_parameters, get_num_parameters, get_parameter);
INLINE const ModifierButtons &get_modifier_buttons() const;
INLINE void set_modifier_buttons(const ModifierButtons &mods);
INLINE void set_throw_buttons_active(bool flag);
INLINE bool get_throw_buttons_active() const;
bool add_throw_button(const ModifierButtons &mods, const ButtonHandle &button);
bool remove_throw_button(const ModifierButtons &mods, const ButtonHandle &button);
bool has_throw_button(const ModifierButtons &mods, const ButtonHandle &button) const;
bool has_throw_button(const ButtonHandle &button) const;
void clear_throw_buttons();
public:
virtual void write(ostream &out, int indent_level = 0) const;
private:
void do_specific_event(const string &event_name, double time);
void do_general_event(const ButtonEvent &button_event,
const string &event_name);
private:
string _button_down_event;
string _button_up_event;
string _button_repeat_event;
string _keystroke_event;
string _candidate_event;
string _move_event;
bool _specific_flag;
string _prefix;
bool _time_flag;
ModifierButtons _mods;
typedef pvector<EventParameter> ParameterList;
ParameterList _parameters;
typedef pvector<ModifierButtons> ThrowButtonDef;
typedef pmap<ButtonHandle, ThrowButtonDef> ThrowButtons;
ThrowButtons _throw_buttons;
bool _throw_buttons_active;
protected:
// Inherited from DataNode
virtual void do_transmit_data(DataGraphTraverser *trav,
const DataNodeTransmit &input,
DataNodeTransmit &output);
private:
// inputs
int _button_events_input;
// outputs
int _button_events_output;
PT(ButtonEventList) _button_events;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
DataNode::init_type();
register_type(_type_handle, "ButtonThrower",
DataNode::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "buttonThrower.I"
#endif