34 lines
983 B
C++
34 lines
983 B
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file animateVerticesRequest.cxx
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* @author pratt
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* @date 2007-11-20
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*/
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#include "animateVerticesRequest.h"
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#include "geomVertexData.h"
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TypeHandle AnimateVerticesRequest::_type_handle;
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/**
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* Performs the task: that is, calls animate vertices on _geom_vertex_data.
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*/
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AsyncTask::DoneStatus AnimateVerticesRequest::
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do_task() {
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Thread *current_thread = Thread::get_current_thread();
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// There is no need to store or return a result. The GeomVertexData caches
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// the result and it will be used later in the rendering process.
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_geom_vertex_data->animate_vertices(true, current_thread);
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_is_ready = true;
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// Don't continue the task; we're done.
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return AsyncTask::DS_done;
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}
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