open_toontown_panda3d/panda/src/gobj/geomVertexData.h

296 lines
10 KiB
C++

// Filename: geomVertexData.h
// Created by: drose (06Mar05)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef GEOMVERTEXDATA_H
#define GEOMVERTEXDATA_H
#include "pandabase.h"
#include "typedWritableReferenceCount.h"
#include "geomVertexFormat.h"
#include "geomVertexColumn.h"
#include "geomVertexArrayData.h"
#include "geomEnums.h"
#include "geomCacheEntry.h"
#include "transformTable.h"
#include "transformBlendTable.h"
#include "sliderTable.h"
#include "internalName.h"
#include "cycleData.h"
#include "cycleDataReader.h"
#include "cycleDataWriter.h"
#include "pipelineCycler.h"
#include "pStatCollector.h"
#include "pointerTo.h"
#include "pmap.h"
#include "pvector.h"
class FactoryParams;
class GeomVertexColumn;
////////////////////////////////////////////////////////////////////
// Class : GeomVertexData
// Description : This defines the actual numeric vertex data stored in
// a Geom, in the structure defined by a particular
// GeomVertexFormat object.
//
// The data consists of one or more arrays, each of
// which in turn consists of a series of rows, one per
// vertex. All arrays should have the same number of
// rows; each vertex is defined by the column data from
// a particular row across all arrays.
//
// Often, there will be only one array per Geom, and the
// various columns defined in the GeomVertexFormat will
// be interleaved within that array. However, it is
// also possible to have multiple different arrays, with
// a certain subset of the total columns defined in each
// array.
//
// However the data is distributed, the effect is of a
// single table of vertices, where each vertex is
// represented by one row of the table.
//
// In general, application code should not attempt to
// directly manipulate the vertex data through this
// structure; instead, use the GeomVertexReader,
// GeomVertexWriter, and GeomVertexRewriter objects to
// read and write vertex data at a high level.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA GeomVertexData : public TypedWritableReferenceCount, public GeomEnums {
private:
GeomVertexData();
PUBLISHED:
GeomVertexData(const string &name,
const GeomVertexFormat *format,
UsageHint usage_hint);
GeomVertexData(const GeomVertexData &copy);
GeomVertexData(const GeomVertexData &copy,
const GeomVertexFormat *format);
void operator = (const GeomVertexData &copy);
virtual ~GeomVertexData();
INLINE const string &get_name() const;
void set_name(const string &name);
INLINE const GeomVertexFormat *get_format() const;
INLINE UsageHint get_usage_hint() const;
void set_usage_hint(UsageHint usage_hint);
INLINE bool has_column(const InternalName *name) const;
int get_num_rows() const;
INLINE bool set_num_rows(int n);
void clear_rows();
INLINE int get_num_arrays() const;
INLINE const GeomVertexArrayData *get_array(int i) const;
GeomVertexArrayData *modify_array(int i);
void set_array(int i, const GeomVertexArrayData *array);
INLINE const TransformTable *get_transform_table() const;
void set_transform_table(const TransformTable *table);
INLINE void clear_transform_table();
INLINE const TransformBlendTable *get_transform_blend_table() const;
TransformBlendTable *modify_transform_blend_table();
void set_transform_blend_table(const TransformBlendTable *table);
INLINE void clear_transform_blend_table();
INLINE const SliderTable *get_slider_table() const;
void set_slider_table(const SliderTable *table);
INLINE void clear_slider_table();
int get_num_bytes() const;
INLINE UpdateSeq get_modified() const;
void copy_from(const GeomVertexData *source, bool keep_data_objects);
void copy_row_from(int dest_row, const GeomVertexData *source,
int source_row);
CPT(GeomVertexData) convert_to(const GeomVertexFormat *new_format) const;
CPT(GeomVertexData)
scale_color(const LVecBase4f &color_scale) const;
CPT(GeomVertexData)
scale_color(const LVecBase4f &color_scale, int num_components,
NumericType numeric_type, Contents contents) const;
CPT(GeomVertexData)
set_color(const Colorf &color) const;
CPT(GeomVertexData)
set_color(const Colorf &color, int num_components,
NumericType numeric_type, Contents contents) const;
CPT(GeomVertexData) animate_vertices() const;
PT(GeomVertexData)
replace_column(InternalName *name, int num_components,
NumericType numeric_type, Contents contents) const;
void output(ostream &out) const;
void write(ostream &out, int indent_level = 0) const;
INLINE void clear_cache();
public:
bool get_array_info(const InternalName *name,
const GeomVertexArrayData *&array_data,
int &num_values, NumericType &numeric_type,
int &start, int &stride) const;
INLINE bool has_vertex() const;
INLINE bool is_vertex_transformed() const;
bool get_vertex_info(const GeomVertexArrayData *&array_data,
int &num_values, NumericType &numeric_type,
int &start, int &stride) const;
INLINE bool has_normal() const;
bool get_normal_info(const GeomVertexArrayData *&array_data,
NumericType &numeric_type,
int &start, int &stride) const;
INLINE bool has_color() const;
bool get_color_info(const GeomVertexArrayData *&array_data,
int &num_values, NumericType &numeric_type,
int &start, int &stride) const;
static INLINE PN_uint32 pack_abcd(unsigned int a, unsigned int b,
unsigned int c, unsigned int d);
static INLINE unsigned int unpack_abcd_a(PN_uint32 data);
static INLINE unsigned int unpack_abcd_b(PN_uint32 data);
static INLINE unsigned int unpack_abcd_c(PN_uint32 data);
static INLINE unsigned int unpack_abcd_d(PN_uint32 data);
private:
static void bytewise_copy(unsigned char *to, int to_stride,
const unsigned char *from, int from_stride,
const GeomVertexColumn *from_type,
int num_records);
static void
packed_argb_to_uint8_rgba(unsigned char *to, int to_stride,
const unsigned char *from, int from_stride,
int num_records);
static void
uint8_rgba_to_packed_argb(unsigned char *to, int to_stride,
const unsigned char *from, int from_stride,
int num_records);
typedef pmap<const VertexTransform *, int> TransformMap;
INLINE static int
add_transform(TransformTable *table, const VertexTransform *transform,
TransformMap &already_added);
private:
string _name;
CPT(GeomVertexFormat) _format;
typedef pvector< PT(GeomVertexArrayData) > Arrays;
class CacheEntry : public GeomCacheEntry {
public:
INLINE CacheEntry(const GeomVertexFormat *modifier);
INLINE CacheEntry(GeomVertexData *source,
const GeomVertexFormat *modifier,
const GeomVertexData *result);
INLINE bool operator < (const CacheEntry &other) const;
virtual void evict_callback();
virtual void output(ostream &out) const;
GeomVertexData *_source;
CPT(GeomVertexFormat) _modifier;
CPT(GeomVertexData) _result;
};
typedef pset<PT(CacheEntry), IndirectLess<CacheEntry> > Cache;
// This is the data that must be cycled between pipeline stages.
class EXPCL_PANDA CData : public CycleData {
public:
INLINE CData();
INLINE CData(const CData &copy);
virtual CycleData *make_copy() const;
virtual void write_datagram(BamWriter *manager, Datagram &dg) const;
virtual int complete_pointers(TypedWritable **plist, BamReader *manager);
virtual void fillin(DatagramIterator &scan, BamReader *manager);
virtual TypeHandle get_parent_type() const {
return GeomVertexData::get_class_type();
}
UsageHint _usage_hint;
Arrays _arrays;
CPT(TransformTable) _transform_table;
PT(TransformBlendTable) _transform_blend_table;
CPT(SliderTable) _slider_table;
PT(GeomVertexData) _animated_vertices;
UpdateSeq _animated_vertices_modified;
UpdateSeq _modified;
Cache _cache;
};
PipelineCycler<CData> _cycler;
typedef CycleDataReader<CData> CDReader;
typedef CycleDataWriter<CData> CDWriter;
private:
bool do_set_num_rows(int n, CData *cdata);
void update_animated_vertices(CData *cdata);
void do_clear_cache(CData *cdata);
static PStatCollector _convert_pcollector;
static PStatCollector _scale_color_pcollector;
static PStatCollector _set_color_pcollector;
static PStatCollector _animation_pcollector;
PStatCollector _char_pcollector;
PStatCollector _skinning_pcollector;
PStatCollector _morphs_pcollector;
public:
static void register_with_read_factory();
virtual void write_datagram(BamWriter *manager, Datagram &dg);
virtual int complete_pointers(TypedWritable **plist, BamReader *manager);
virtual void finalize(BamReader *manager);
protected:
static TypedWritable *make_from_bam(const FactoryParams &params);
void fillin(DatagramIterator &scan, BamReader *manager);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
TypedWritableReferenceCount::init_type();
register_type(_type_handle, "GeomVertexData",
TypedWritableReferenceCount::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
friend class CacheEntry;
};
INLINE ostream &operator << (ostream &out, const GeomVertexData &obj);
#include "geomVertexData.I"
#endif