open_toontown_panda3d/panda/src/bullet/bulletGenericConstraint.h

84 lines
2.5 KiB
C++

// Filename: bulletGenericConstraint.h
// Created by: enn0x (02Mar10)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef __BULLET_GENERIC_CONSTRAINT_H__
#define __BULLET_GENERIC_CONSTRAINT_H__
#include "pandabase.h"
#include "bullet_includes.h"
#include "bullet_utils.h"
#include "bulletConstraint.h"
#include "transformState.h"
#include "luse.h"
class BulletRigidBodyNode;
////////////////////////////////////////////////////////////////////
// Class : BulletGenericConstraint
// Description :
////////////////////////////////////////////////////////////////////
class EXPCL_PANDABULLET BulletGenericConstraint : public BulletConstraint {
PUBLISHED:
BulletGenericConstraint(const BulletRigidBodyNode *node_a,
CPT(TransformState) frame_a,
bool use_frame_a);
BulletGenericConstraint(const BulletRigidBodyNode *node_a,
const BulletRigidBodyNode *node_b,
CPT(TransformState) frame_a,
CPT(TransformState) frame_b,
bool use_frame_a);
INLINE ~BulletGenericConstraint();
void set_linear_limit(int axis, PN_stdfloat low, PN_stdfloat high);
void set_angular_limit(int axis, PN_stdfloat low, PN_stdfloat high);
LVector3 get_axis(int axis) const;
PN_stdfloat get_pivot(int axis) const;
PN_stdfloat get_angle(int axis) const;
public:
virtual btTypedConstraint *ptr() const;
private:
btGeneric6DofConstraint *_constraint;
////////////////////////////////////////////////////////////////////
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
BulletConstraint::init_type();
register_type(_type_handle, "BulletGenericConstraint",
BulletConstraint::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {
init_type();
return get_class_type();
}
private:
static TypeHandle _type_handle;
};
#include "bulletGenericConstraint.I"
#endif // __BULLET_GENERIC_CONSTRAINT_H__