open_toontown_panda3d/panda/src/speedtree/Sources.pp

57 lines
1.5 KiB
ObjectPascal

#define BUILD_DIRECTORY $[HAVE_SPEEDTREE]
#define OTHER_LIBS p3interrogatedb:c p3dconfig:c p3dtoolconfig:m \
p3dtoolutil:c p3dtoolbase:c p3dtool:m p3prc:c
#define USE_PACKAGES speedtree $[if $[eq $[SPEEDTREE_API],OpenGL],gl cg cggl] $[if $[eq $[SPEEDTREE_API],DirectX9],dx9 cg cgdx9]
#define BUILDING_DLL BUILDING_PANDASPEEDTREE
#begin lib_target
#define TARGET pandaspeedtree
#define LOCAL_LIBS \
p3display p3text p3pgraph p3gobj p3linmath p3putil $[if $[eq $[SPEEDTREE_API],DirectX9],dxgsg9]
#define COMBINED_SOURCES $[TARGET]_composite1.cxx
#define SOURCES \
config_speedtree.h \
loaderFileTypeSrt.h \
loaderFileTypeStf.h \
speedtree_api.h \
speedTreeNode.h speedTreeNode.I \
stBasicTerrain.h stBasicTerrain.I \
stTerrain.h stTerrain.I \
stTransform.h stTransform.I \
stTree.h stTree.I
// A generated file
#define SOURCES $[SOURCES] speedtree_parameters.h
#define INCLUDED_SOURCES \
config_speedtree.cxx \
loaderFileTypeSrt.cxx \
loaderFileTypeStf.cxx \
speedtree_api.cxx \
speedTreeNode.cxx \
stBasicTerrain.cxx \
stTerrain.cxx \
stTransform.cxx \
stTree.cxx
#define INSTALL_HEADERS \
config_speedtree.h \
speedtree_parameters.h \
speedtree_api.h \
speedTreeNode.h speedTreeNode.I \
stBasicTerrain.h stBasicTerrain.I \
stTerrain.h stTerrain.I \
stTransform.h stTransform.I \
stTree.h stTree.I
#define IGATESCAN all
#end lib_target
#include $[THISDIRPREFIX]speedtree_parameters.h.pp