open_toontown_panda3d/panda/src/egg/eggAttributes.cxx

201 lines
6.0 KiB
C++

// Filename: eggAttributes.cxx
// Created by: drose (16Jan99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#include "eggAttributes.h"
#include "eggParameters.h"
#include "eggMorph.h"
#include "eggMorphList.h"
#include <indent.h>
#include <math.h>
TypeHandle EggAttributes::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: EggAttributes::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
EggAttributes::
EggAttributes() {
_flags = 0;
}
////////////////////////////////////////////////////////////////////
// Function: EggAttributes::Copy constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
EggAttributes::
EggAttributes(const EggAttributes &copy) {
(*this) = copy;
}
////////////////////////////////////////////////////////////////////
// Function: EggAttributes::Copy assignment operator
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
EggAttributes &EggAttributes::
operator = (const EggAttributes &copy) {
_flags = copy._flags;
_normal = copy._normal;
_uv = copy._uv;
_color = copy._color;
_dnormals = copy._dnormals;
_duvs = copy._duvs;
_drgbas = copy._drgbas;
return *this;
}
////////////////////////////////////////////////////////////////////
// Function: EggAttributes::Destructor
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
EggAttributes::
~EggAttributes() {
}
////////////////////////////////////////////////////////////////////
// Function: EggAttributes::write
// Access: Public
// Description: Writes the attributes to the indicated output stream in
// Egg format.
////////////////////////////////////////////////////////////////////
void EggAttributes::
write(ostream &out, int indent_level) const {
if (has_normal()) {
if (_dnormals.empty()) {
indent(out, indent_level)
<< "<Normal> { " << get_normal() << " }\n";
} else {
indent(out, indent_level) << "<Normal> {\n";
indent(out, indent_level+2) << get_normal() << "\n";
_dnormals.write(out, indent_level+2);
indent(out, indent_level) << "}\n";
}
}
if (has_uv()) {
if (_duvs.empty()) {
indent(out, indent_level)
<< "<UV> { " << get_uv() << " }\n";
} else {
indent(out, indent_level) << "<UV> {\n";
indent(out, indent_level+2) << get_uv() << "\n";
_duvs.write(out, indent_level+2);
indent(out, indent_level) << "}\n";
}
}
if (has_color()) {
if (_drgbas.empty()) {
indent(out, indent_level)
<< "<RGBA> { " << get_color() << " }\n";
} else {
indent(out, indent_level) << "<RGBA> {\n";
indent(out, indent_level+2) << get_color() << "\n";
_drgbas.write(out, indent_level+2);
indent(out, indent_level) << "}\n";
}
}
}
////////////////////////////////////////////////////////////////////
// Function: EggAttributes::sorts_less_than
// Access: Public
// Description: An ordering operator to compare two vertices for
// sorting order. This imposes an arbitrary ordering
// useful to identify unique vertices.
////////////////////////////////////////////////////////////////////
bool EggAttributes::
sorts_less_than(const EggAttributes &other) const {
if (_flags != other._flags) {
return _flags < other._flags;
}
if (has_normal()) {
int compare =
_normal.compare_to(other._normal, egg_parameters->_normal_threshold);
if (compare != 0) {
return compare < 0;
}
if (_dnormals != other._dnormals) {
return _dnormals < other._dnormals;
}
}
if (has_uv()) {
int compare =
_uv.compare_to(other._uv, egg_parameters->_uv_threshold);
if (compare != 0) {
return compare < 0;
}
if (_duvs != other._duvs) {
return _duvs < other._duvs;
}
}
if (has_color()) {
int compare =
_color.compare_to(other._color, egg_parameters->_color_threshold);
if (compare != 0) {
return compare < 0;
}
if (_drgbas != other._drgbas) {
return _drgbas < other._drgbas;
}
}
return false;
}
////////////////////////////////////////////////////////////////////
// Function: EggAttributes::transform
// Access: Public, Virtual
// Description: Applies the indicated transformation matrix to the
// attributes.
////////////////////////////////////////////////////////////////////
void EggAttributes::
transform(const LMatrix4d &mat) {
if (has_normal()) {
_normal = _normal * mat;
LVector3d old_normal = _normal;
_normal.normalize();
EggMorphNormalList::iterator mi;
for (mi = _dnormals.begin(); mi != _dnormals.end(); ++mi) {
// We can safely cast the morph object to a non-const, because
// we're not changing its name, which is the only thing the set
// cares about preserving.
EggMorphNormal &morph = (EggMorphNormal &)(*mi);
// A bit of funny business to ensure the offset normal is
// normalized after the transform. This will break strange
// normal morphs that want to change the length of the normal,
// but what else can we do?
LVector3d offset = (*mi).get_offset() * mat;
LVector3d n = old_normal + offset;
n.normalize();
morph.set_offset(n - _normal);
}
}
}