open_toontown_panda3d/panda/src/pgraph/cullBinUnsorted.cxx

66 lines
2.1 KiB
C++

// Filename: cullBinUnsorted.cxx
// Created by: drose (28Feb02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#include "cullBinUnsorted.h"
#include "cullHandler.h"
#include "graphicsStateGuardianBase.h"
TypeHandle CullBinUnsorted::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: CullBinUnsorted::Destructor
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
CullBinUnsorted::
~CullBinUnsorted() {
Objects::iterator oi;
for (oi = _objects.begin(); oi != _objects.end(); ++oi) {
CullableObject *object = (*oi);
delete object;
}
}
////////////////////////////////////////////////////////////////////
// Function: CullBinUnsorted::add_object
// Access: Public, Virtual
// Description: Adds a geom, along with its associated state, to
// the bin for rendering.
////////////////////////////////////////////////////////////////////
void CullBinUnsorted::
add_object(CullableObject *object) {
_objects.push_back(object);
}
////////////////////////////////////////////////////////////////////
// Function: CullBinUnsorted::draw
// Access: Public
// Description: Draws all the objects in the bin, in the appropriate
// order.
////////////////////////////////////////////////////////////////////
void CullBinUnsorted::
draw() {
Objects::iterator oi;
for (oi = _objects.begin(); oi != _objects.end(); ++oi) {
CullableObject *object = (*oi);
CullHandler::draw(object, _gsg);
}
}