open_toontown_panda3d/panda/src/parametrics/nurbsBasisVector.h

86 lines
2.4 KiB
C++

// Filename: nurbsBasisVector.h
// Created by: drose (03Dec02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef NURBSBASISVECTOR_H
#define NURBSBASISVECTOR_H
#include "pandabase.h"
#include "luse.h"
#include "pvector.h"
#include "pmap.h"
class NurbsVertex;
////////////////////////////////////////////////////////////////////
// Class : NurbsBasisVector
// Description : This encapsulates a series of matrices that are used
// to represent the sequential segments of a
// NurbsCurveEvaluator.
//
// This is not related to NurbsCurve, CubicCurveseg or
// any of the ParametricCurve-derived objects in this
// module. It is a completely parallel implementation
// of NURBS curves, and will probably eventually replace
// the whole ParametricCurve class hierarchy.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA NurbsBasisVector {
public:
INLINE NurbsBasisVector();
INLINE ~NurbsBasisVector();
INLINE int get_order() const;
INLINE int get_num_segments() const;
INLINE float get_start_t() const;
INLINE float get_end_t() const;
INLINE int get_vertex_index(int segment) const;
INLINE float get_from(int segment) const;
INLINE float get_to(int segment) const;
INLINE const LMatrix4f &get_basis(int segment) const;
INLINE float scale_t(int segment, float t) const;
void clear(int order);
void append_segment(int vertex_index, const float knots[]);
void transpose();
private:
static LVecBase4f nurbs_blending_function(int order, int i, int j,
const float knots[]);
private:
int _order;
class Segment {
public:
int _vertex_index;
float _from;
float _to;
LMatrix4f _basis;
};
typedef pvector<Segment> Segments;
Segments _segments;
};
#include "nurbsBasisVector.I"
#endif