open_toontown_panda3d/panda/src/ode/odeRayGeom.I

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// Filename: odeRayGeom.I
// Created by: joswilso (27Dec06)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
INLINE void OdeRayGeom::
set_length(dReal length) {
dGeomRaySetLength(_id, length);
}
INLINE dReal OdeRayGeom::
get_length() {
return dGeomRayGetLength(_id);
}
INLINE void OdeRayGeom::
set(dReal px, dReal py, dReal pz, dReal dx, dReal dy, dReal dz) {
dGeomRaySet(_id, px, py, pz, dx, dy, dz);
}
INLINE void OdeRayGeom::
get(LVecBase3f &start, LVecBase3f &dir) const {
dVector3 s, d;
dGeomRayGet(_id, s, d);
start.set(s[0], s[1], s[2]);
dir.set(d[0], d[1], d[2]);
}
INLINE LVecBase3f OdeRayGeom::
get_start() const {
dVector3 start, dir;
dGeomRayGet(_id, start, dir);
return LVecBase3f(start[0], start[1], start[2]);
}
INLINE LVecBase3f OdeRayGeom::
get_direction() const {
dVector3 start, dir;
dGeomRayGet(_id, start, dir);
return LVecBase3f(dir[0], dir[1], dir[2]);
}
INLINE void OdeRayGeom::
set_params(int first_contact, int backface_cull) {
dGeomRaySetParams(_id, first_contact, backface_cull);
}
INLINE void OdeRayGeom::
get_params(int &first_contact, int &backface_cull) const {
dGeomRayGetParams(_id, &first_contact, &backface_cull);
}
INLINE int OdeRayGeom::
get_first_contact() const {
int fc, bc;
dGeomRayGetParams(_id, &fc, &bc);
return fc;
}
INLINE int OdeRayGeom::
get_backface_cull() const {
int fc, bc;
dGeomRayGetParams(_id, &fc, &bc);
return bc;
}
INLINE void OdeRayGeom::
set_closest_hit(int closest_hit) {
dGeomRaySetClosestHit(_id, closest_hit);
}
INLINE int OdeRayGeom::
get_closest_hit() {
return dGeomRayGetClosestHit(_id);
}