open_toontown_panda3d/panda/src/display/displayRegionStack.I

62 lines
2.0 KiB
Plaintext

// Filename: displayRegionStack.I
// Created by: drose (06Oct99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: DisplayRegionStack::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE DisplayRegionStack::
DisplayRegionStack() {
_stack_level = -1;
}
////////////////////////////////////////////////////////////////////
// Function: DisplayRegionStack::Destructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE DisplayRegionStack::
~DisplayRegionStack() {
}
////////////////////////////////////////////////////////////////////
// Function: DisplayRegionStack::Copy Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE DisplayRegionStack::
DisplayRegionStack(const DisplayRegionStack &copy) :
_display_region(copy._display_region),
_stack_level(copy._stack_level)
{
}
////////////////////////////////////////////////////////////////////
// Function: DisplayRegionStack::Copy Operator
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE void DisplayRegionStack::
operator =(const DisplayRegionStack &copy) {
_display_region = copy._display_region;
_stack_level = copy._stack_level;
}