open_toontown_panda3d/panda/src/pgraph/cullTraverserData.I

254 lines
7.6 KiB
Plaintext

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file cullTraverserData.I
* @author drose
* @date 2002-03-06
*/
/**
*
*/
INLINE CullTraverserData::
CullTraverserData(const NodePath &start,
const TransformState *net_transform,
CPT(RenderState) state,
GeometricBoundingVolume *view_frustum,
Thread *current_thread) :
_next(nullptr),
_start(start._head),
_node_reader(start.node(), current_thread),
_net_transform(net_transform),
_state(std::move(state)),
_view_frustum(view_frustum),
_draw_mask(DrawMask::all_on()),
_portal_depth(0)
{
}
/**
* This constructor creates a CullTraverserData object that reflects the next
* node down in the traversal.
*/
INLINE CullTraverserData::
CullTraverserData(const CullTraverserData &parent, PandaNode *child,
const TransformState *net_transform,
CPT(RenderState) state,
GeometricBoundingVolume *view_frustum) :
_next(&parent),
#ifdef _DEBUG
_start(nullptr),
#endif
_node_reader(child, parent._node_reader.get_current_thread()),
_net_transform(net_transform),
_state(std::move(state)),
_view_frustum(view_frustum),
_instances(parent._instances),
_draw_mask(parent._draw_mask),
_portal_depth(parent._portal_depth)
{
}
/**
* This constructor creates a CullTraverserData object that reflects the next
* node down in the traversal.
*/
INLINE CullTraverserData::
CullTraverserData(const CullTraverserData &parent,
PandaNodePipelineReader &&node_reader,
const TransformState *net_transform,
CPT(RenderState) state,
GeometricBoundingVolume *view_frustum) :
_next(&parent),
#ifdef _DEBUG
_start(nullptr),
#endif
_node_reader(std::move(node_reader)),
_net_transform(net_transform),
_state(std::move(state)),
_view_frustum(view_frustum),
_instances(parent._instances),
_draw_mask(parent._draw_mask),
_portal_depth(parent._portal_depth)
{
}
/**
* Returns the node traversed to so far.
*/
INLINE PandaNode *CullTraverserData::
node() const {
return (PandaNode *)_node_reader.get_node();
}
/**
* Returns the PipelineReader for the node traversed to so far.
*/
INLINE PandaNodePipelineReader *CullTraverserData::
node_reader() {
return &_node_reader;
}
/**
* Returns the PipelineReader for the node traversed to so far.
*/
INLINE const PandaNodePipelineReader *CullTraverserData::
node_reader() const {
return &_node_reader;
}
/**
* Constructs and returns an actual NodePath that represents the same path we
* have just traversed.
*/
INLINE NodePath CullTraverserData::
get_node_path() const {
NodePath result;
result._head = r_get_node_path();
nassertr(result._head != nullptr, NodePath::fail());
return result;
}
/**
* Returns the transformed view frustum being used for culling at this level.
*/
INLINE GeometricBoundingVolume *CullTraverserData::
get_view_frustum() const {
return _view_frustum.p();
}
/**
* Changes the transformed view frustum being used for culling at this level.
*/
INLINE void CullTraverserData::
set_view_frustum(PT(GeometricBoundingVolume) view_frustum) {
if (_view_frustum == nullptr && view_frustum != nullptr && _cull_planes == nullptr) {
// In this case we will need up-to-date bounds but we may not have them.
_node_reader.check_cached(true);
}
_view_frustum = std::move(view_frustum);
}
/**
* Returns the modelview transform: the relative transform from the camera to
* the model.
*/
INLINE CPT(TransformState) CullTraverserData::
get_modelview_transform(const CullTraverser *trav) const {
return trav->get_world_transform()->compose(_net_transform);
}
/**
* Returns the internal transform: the modelview transform in the GSG's
* internal coordinate system.
*/
INLINE CPT(TransformState) CullTraverserData::
get_internal_transform(const CullTraverser *trav) const {
const TransformState *cs_world_transform = trav->get_scene()->get_cs_world_transform();
return cs_world_transform->compose(_net_transform);
}
/**
* Returns the net transform: the relative transform from root of the scene
* graph to the current node.
*/
INLINE const TransformState *CullTraverserData::
get_net_transform(const CullTraverser *) const {
return _net_transform;
}
/**
* Returns intersection flags if the current node may be within the view
* frustum, 0 otherwise.
*/
INLINE int CullTraverserData::
is_in_view(const DrawMask &camera_mask) const {
bool check_bounds = (_view_frustum != nullptr || _cull_planes != nullptr);
_node_reader.check_cached(check_bounds);
if (!_node_reader.compare_draw_mask(_draw_mask, camera_mask)) {
// If there are no draw bits in common with the camera, the node is out.
return BoundingVolume::IF_no_intersection;
}
if (_node_reader.get_transform()->is_invalid()) {
// If the transform is invalid, forget it.
return BoundingVolume::IF_no_intersection;
}
if (_view_frustum != nullptr) {
const GeometricBoundingVolume *node_gbv = _node_reader.get_bounds()->as_geometric_bounding_volume();
nassertr(node_gbv != nullptr, BoundingVolume::IF_no_intersection);
return _view_frustum->contains(node_gbv);
}
return BoundingVolume::IF_possible;
}
/**
* Returns intersection flags if the given child of the current node may be
* within the view frustum, 0 otherwise.
*/
INLINE int CullTraverserData::
is_child_in_view(const PandaNodePipelineReader &node_reader, const DrawMask &camera_mask) const {
bool check_bounds = (_view_frustum != nullptr || _cull_planes != nullptr);
node_reader.check_cached(check_bounds);
if (!node_reader.compare_draw_mask(_draw_mask, camera_mask)) {
// If there are no draw bits in common with the camera, the node is out.
return BoundingVolume::IF_no_intersection;
}
if (_node_reader.get_transform()->is_invalid()) {
// If the transform is invalid, forget it.
return BoundingVolume::IF_no_intersection;
}
if (_view_frustum != nullptr) {
const GeometricBoundingVolume *node_gbv = node_reader.get_bounds()->as_geometric_bounding_volume();
nassertr(node_gbv != nullptr, BoundingVolume::IF_no_intersection);
return _view_frustum->contains(node_gbv);
}
return BoundingVolume::IF_possible;
}
/**
* Returns intersection flags if the given child of the current node may be
* within the view frustum, 0 otherwise.
*/
INLINE int CullTraverserData::
is_child_in_view(const PandaNode::DownConnection &child, const DrawMask &camera_mask) const {
// No need to call check_cached here, since we presumably already called it
// on the parent.
if (!child.compare_draw_mask(_draw_mask, camera_mask)) {
// If there are no draw bits in common with the camera, the node is out.
return BoundingVolume::IF_no_intersection;
}
if (_view_frustum != nullptr) {
const GeometricBoundingVolume *node_gbv = child.get_bounds();
nassertr(node_gbv != nullptr, BoundingVolume::IF_no_intersection);
return _view_frustum->contains(node_gbv);
}
return BoundingVolume::IF_possible;
}
/**
* Returns true if this particular node is hidden, even though we might be
* traversing past this node to find a child node that has had show_through()
* called for it. If this returns true, the node should not be rendered.
*/
INLINE bool CullTraverserData::
is_this_node_hidden(const DrawMask &camera_mask) const {
return (_draw_mask & PandaNode::get_overall_bit()).is_zero() ||
(_draw_mask & camera_mask).is_zero();
}