62 lines
1.5 KiB
C++
62 lines
1.5 KiB
C++
// Filename: characterJointBundle.h
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// Created by: drose (23Feb99)
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//
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////////////////////////////////////////////////////////////////////
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#ifndef CHARACTERJOINTBUNDLE_H
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#define CHARACTERJOINTBUNDLE_H
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#include <pandabase.h>
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#include <partBundle.h>
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#include <partGroup.h>
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#include <animControl.h>
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class Character;
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////////////////////////////////////////////////////////////////////
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// Class : CharacterJointBundle
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// Description : The collection of all the joints and sliders in the
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// character.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA CharacterJointBundle : public PartBundle {
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protected:
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INLINE CharacterJointBundle(const CharacterJointBundle ©);
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public:
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CharacterJointBundle(const string &name = "");
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PUBLISHED:
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INLINE Character *get_node() const;
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public:
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virtual PartGroup *make_copy() const;
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static void register_with_read_factory(void);
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static TypedWriteable *make_CharacterJointBundle(const FactoryParams ¶ms);
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public:
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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PartBundle::init_type();
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register_type(_type_handle, "CharacterJointBundle",
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PartBundle::get_class_type());
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}
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private:
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static TypeHandle _type_handle;
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};
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#include "characterJointBundle.I"
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#endif
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