open_toontown_panda3d/panda/src/event/throw_event.h

49 lines
1.4 KiB
C

// Filename: throw_event.h
// Created by: drose (19Feb99)
//
////////////////////////////////////////////////////////////////////
#ifndef THROW_EVENT_H
#define THROW_EVENT_H
#include <pandabase.h>
#include "eventQueue.h"
#include "pt_Event.h"
// A handful of convenience functions to throw events.
INLINE void throw_event(const CPT_Event &event);
INLINE void throw_event(const string &event_name);
INLINE void throw_event(const string &event_name,
const EventParameter &p1);
INLINE void throw_event(const string &event_name,
const EventParameter &p1,
const EventParameter &p2);
INLINE void throw_event(const string &event_name,
const EventParameter &p1,
const EventParameter &p2,
const EventParameter &p3);
#include "eventHandler.h"
INLINE void throw_event_directly(EventHandler& handler,
const CPT_Event &event);
INLINE void throw_event_directly(EventHandler& handler,
const string &event_name);
INLINE void throw_event_directly(EventHandler& handler,
const string &event_name,
const EventParameter &p1);
INLINE void throw_event_directly(EventHandler& handler,
const string &event_name,
const EventParameter &p1,
const EventParameter &p2);
INLINE void throw_event_directly(EventHandler& handler,
const string &event_name,
const EventParameter &p1,
const EventParameter &p2,
const EventParameter &p3);
#include "throw_event.I"
#endif