427 lines
12 KiB
C++
427 lines
12 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file virtualFileMountSystem.cxx
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* @author drose
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* @date 2002-08-03
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*/
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#include "virtualFileMountSystem.h"
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#include "virtualFileSystem.h"
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using std::iostream;
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using std::istream;
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using std::ostream;
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using std::streampos;
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using std::streamsize;
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using std::string;
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TypeHandle VirtualFileMountSystem::_type_handle;
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/**
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* Returns true if the indicated file exists within the mount system.
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*/
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bool VirtualFileMountSystem::
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has_file(const Filename &file) const {
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Filename pathname(_physical_filename, file);
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#ifdef WIN32
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if (VirtualFileSystem::get_global_ptr()->vfs_case_sensitive) {
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Filename case_pathname = pathname;
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if (!case_pathname.make_true_case()) {
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return false;
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}
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if (case_pathname != pathname) {
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express_cat.warning()
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<< "Filename is incorrect case: " << pathname
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<< " instead of " << case_pathname << "\n";
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return false;
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}
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}
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#endif // WIN32
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return pathname.exists();
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}
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/**
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* Attempts to create the indicated file within the mount, if it does not
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* already exist. Returns true on success (or if the file already exists), or
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* false if it cannot be created.
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*/
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bool VirtualFileMountSystem::
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create_file(const Filename &file) {
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Filename pathname(_physical_filename, file);
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pathname.set_binary();
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std::ofstream stream;
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return pathname.open_write(stream, false);
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}
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/**
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* Attempts to delete the indicated file or directory within the mount. This
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* can remove a single file or an empty directory. It will not remove a
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* nonempty directory. Returns true on success, false on failure.
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*/
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bool VirtualFileMountSystem::
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delete_file(const Filename &file) {
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Filename pathname(_physical_filename, file);
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return pathname.unlink() || pathname.rmdir();
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}
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/**
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* Attempts to rename the contents of the indicated file to the indicated
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* file. Both filenames will be within the mount. Returns true on success,
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* false on failure. If this returns false, this will be attempted again with
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* a copy-and-delete operation.
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*/
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bool VirtualFileMountSystem::
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rename_file(const Filename &orig_filename, const Filename &new_filename) {
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Filename orig_pathname(_physical_filename, orig_filename);
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Filename new_pathname(_physical_filename, new_filename);
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return orig_pathname.rename_to(new_pathname);
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}
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/**
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* Attempts to copy the contents of the indicated file to the indicated file.
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* Both filenames will be within the mount. Returns true on success, false on
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* failure. If this returns false, the copy will be performed by explicit
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* read-and-write operations.
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*/
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bool VirtualFileMountSystem::
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copy_file(const Filename &orig_filename, const Filename &new_filename) {
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Filename orig_pathname(_physical_filename, orig_filename);
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Filename new_pathname(_physical_filename, new_filename);
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return orig_pathname.copy_to(new_pathname);
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}
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/**
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* Attempts to create the indicated file within the mount, if it does not
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* already exist. Returns true on success, or false if it cannot be created.
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* If the directory already existed prior to this call, may return either true
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* or false.
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*/
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bool VirtualFileMountSystem::
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make_directory(const Filename &file) {
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Filename pathname(_physical_filename, file);
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return pathname.mkdir();
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}
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/**
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* Returns true if the indicated file exists within the mount system and is a
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* directory.
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*/
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bool VirtualFileMountSystem::
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is_directory(const Filename &file) const {
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#ifdef WIN32
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// First ensure that the file exists to validate its case.
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if (VirtualFileSystem::get_global_ptr()->vfs_case_sensitive) {
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if (!has_file(file)) {
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return false;
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}
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}
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#endif // WIN32
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Filename pathname(_physical_filename, file);
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return pathname.is_directory();
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}
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/**
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* Returns true if the indicated file exists within the mount system and is a
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* regular file.
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*/
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bool VirtualFileMountSystem::
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is_regular_file(const Filename &file) const {
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#ifdef WIN32
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// First ensure that the file exists to validate its case.
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if (VirtualFileSystem::get_global_ptr()->vfs_case_sensitive) {
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if (!has_file(file)) {
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return false;
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}
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}
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#endif // WIN32
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Filename pathname(_physical_filename, file);
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return pathname.is_regular_file();
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}
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/**
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* Returns true if the named file or directory may be written to, false
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* otherwise.
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*/
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bool VirtualFileMountSystem::
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is_writable(const Filename &file) const {
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#ifdef WIN32
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// First ensure that the file exists to validate its case.
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if (VirtualFileSystem::get_global_ptr()->vfs_case_sensitive) {
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if (!has_file(file)) {
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return false;
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}
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}
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#endif // WIN32
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Filename pathname(_physical_filename, file);
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return pathname.is_writable();
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}
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/**
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* Opens the file for reading, if it exists. Returns a newly allocated
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* istream on success (which you should eventually delete when you are done
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* reading). Returns NULL on failure.
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*/
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istream *VirtualFileMountSystem::
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open_read_file(const Filename &file) const {
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#ifdef WIN32
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// First ensure that the file exists to validate its case.
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if (VirtualFileSystem::get_global_ptr()->vfs_case_sensitive) {
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if (!has_file(file)) {
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return nullptr;
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}
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}
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#endif // WIN32
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Filename pathname(_physical_filename, file);
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pifstream *stream = new pifstream;
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if (!pathname.open_read(*stream)) {
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// Couldn't open the file for some reason.
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close_read_file(stream);
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return nullptr;
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}
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return stream;
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}
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/**
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* Opens the file for writing. Returns a newly allocated ostream on success
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* (which you should eventually delete when you are done writing). Returns
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* NULL on failure.
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*/
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ostream *VirtualFileMountSystem::
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open_write_file(const Filename &file, bool truncate) {
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#ifdef WIN32
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// First ensure that the file exists to validate its case.
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if (VirtualFileSystem::get_global_ptr()->vfs_case_sensitive) {
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if (!has_file(file)) {
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return nullptr;
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}
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}
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#endif // WIN32
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Filename pathname(_physical_filename, file);
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pofstream *stream = new pofstream;
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if (!pathname.open_write(*stream, truncate)) {
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// Couldn't open the file for some reason.
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close_write_file(stream);
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return nullptr;
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}
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return stream;
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}
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/**
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* Works like open_write_file(), but the file is opened in append mode. Like
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* open_write_file, the returned pointer should eventually be passed to
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* close_write_file().
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*/
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ostream *VirtualFileMountSystem::
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open_append_file(const Filename &file) {
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#ifdef WIN32
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// First ensure that the file exists to validate its case.
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if (VirtualFileSystem::get_global_ptr()->vfs_case_sensitive) {
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if (!has_file(file)) {
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return nullptr;
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}
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}
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#endif // WIN32
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Filename pathname(_physical_filename, file);
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pofstream *stream = new pofstream;
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if (!pathname.open_append(*stream)) {
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// Couldn't open the file for some reason.
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close_write_file(stream);
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return nullptr;
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}
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return stream;
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}
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/**
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* Opens the file for writing. Returns a newly allocated iostream on success
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* (which you should eventually delete when you are done writing). Returns
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* NULL on failure.
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*/
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iostream *VirtualFileMountSystem::
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open_read_write_file(const Filename &file, bool truncate) {
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#ifdef WIN32
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// First ensure that the file exists to validate its case.
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if (VirtualFileSystem::get_global_ptr()->vfs_case_sensitive) {
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if (!has_file(file)) {
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return nullptr;
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}
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}
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#endif // WIN32
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Filename pathname(_physical_filename, file);
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pfstream *stream = new pfstream;
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if (!pathname.open_read_write(*stream, truncate)) {
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// Couldn't open the file for some reason.
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close_read_write_file(stream);
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return nullptr;
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}
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return stream;
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}
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/**
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* Works like open_read_write_file(), but the file is opened in append mode.
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* Like open_read_write_file, the returned pointer should eventually be passed
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* to close_read_write_file().
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*/
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iostream *VirtualFileMountSystem::
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open_read_append_file(const Filename &file) {
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#ifdef WIN32
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// First ensure that the file exists to validate its case.
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if (VirtualFileSystem::get_global_ptr()->vfs_case_sensitive) {
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if (!has_file(file)) {
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return nullptr;
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}
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}
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#endif // WIN32
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Filename pathname(_physical_filename, file);
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pfstream *stream = new pfstream;
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if (!pathname.open_read_append(*stream)) {
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// Couldn't open the file for some reason.
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close_read_write_file(stream);
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return nullptr;
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}
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return stream;
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}
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/**
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* Returns the current size on disk (or wherever it is) of the already-open
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* file. Pass in the stream that was returned by open_read_file(); some
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* implementations may require this stream to determine the size.
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*/
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streamsize VirtualFileMountSystem::
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get_file_size(const Filename &file, istream *stream) const {
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// First, save the original stream position.
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streampos orig = stream->tellg();
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// Seek to the end and get the stream position there.
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stream->seekg(0, std::ios::end);
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if (stream->fail()) {
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// Seeking not supported.
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stream->clear();
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return get_file_size(file);
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}
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streampos size = stream->tellg();
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// Then return to the original point.
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stream->seekg(orig, std::ios::beg);
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// Make sure there are no error flags set as a result of the seek.
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stream->clear();
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return size;
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}
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/**
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* Returns the current size on disk (or wherever it is) of the file before it
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* has been opened.
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*/
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streamsize VirtualFileMountSystem::
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get_file_size(const Filename &file) const {
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Filename pathname(_physical_filename, file);
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return pathname.get_file_size();
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}
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/**
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* Returns a time_t value that represents the time the file was last modified,
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* to within whatever precision the operating system records this information
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* (on a Windows95 system, for instance, this may only be accurate to within 2
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* seconds).
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*
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* If the timestamp cannot be determined, either because it is not supported
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* by the operating system or because there is some error (such as file not
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* found), returns 0.
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*/
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time_t VirtualFileMountSystem::
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get_timestamp(const Filename &file) const {
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Filename pathname(_physical_filename, file);
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return pathname.get_timestamp();
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}
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/**
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* Populates the SubfileInfo structure with the data representing where the
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* file actually resides on disk, if this is knowable. Returns true if the
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* file might reside on disk, and the info is populated, or false if it does
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* not (or it is not known where the file resides), in which case the info is
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* meaningless.
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*/
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bool VirtualFileMountSystem::
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get_system_info(const Filename &file, SubfileInfo &info) {
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Filename pathname(_physical_filename, file);
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info = SubfileInfo(pathname, 0, pathname.get_file_size());
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return true;
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}
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/**
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* Fills the given vector up with the list of filenames that are local to this
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* directory, if the filename is a directory. Returns true if successful, or
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* false if the file is not a directory or cannot be read.
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*/
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bool VirtualFileMountSystem::
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scan_directory(vector_string &contents, const Filename &dir) const {
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#ifdef WIN32
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// First ensure that the file exists to validate its case.
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if (VirtualFileSystem::get_global_ptr()->vfs_case_sensitive) {
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if (!has_file(dir)) {
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return false;
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}
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}
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#endif // WIN32
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Filename pathname(_physical_filename, dir);
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return pathname.scan_directory(contents);
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}
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/**
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* See Filename::atomic_compare_and_exchange_contents().
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*/
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bool VirtualFileMountSystem::
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atomic_compare_and_exchange_contents(const Filename &file, string &orig_contents,
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const string &old_contents,
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const string &new_contents) {
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#ifdef WIN32
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// First ensure that the file exists to validate its case.
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if (VirtualFileSystem::get_global_ptr()->vfs_case_sensitive) {
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if (!has_file(file)) {
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return false;
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}
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}
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#endif // WIN32
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Filename pathname(_physical_filename, file);
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return pathname.atomic_compare_and_exchange_contents(orig_contents, old_contents, new_contents);
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}
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/**
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* See Filename::atomic_read_contents().
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*/
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bool VirtualFileMountSystem::
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atomic_read_contents(const Filename &file, string &contents) const {
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#ifdef WIN32
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// First ensure that the file exists to validate its case.
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if (VirtualFileSystem::get_global_ptr()->vfs_case_sensitive) {
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if (!has_file(file)) {
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return false;
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}
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}
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#endif // WIN32
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Filename pathname(_physical_filename, file);
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return pathname.atomic_read_contents(contents);
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}
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/**
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*
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*/
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void VirtualFileMountSystem::
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output(ostream &out) const {
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out << get_physical_filename();
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}
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