248 lines
6.9 KiB
C++
248 lines
6.9 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file occluderEffect.cxx
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* @author drose
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* @date 2011-03-17
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*/
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#include "occluderEffect.h"
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#include "pandaNode.h"
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#include "graphicsStateGuardianBase.h"
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#include "bamReader.h"
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#include "bamWriter.h"
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#include "datagram.h"
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#include "datagramIterator.h"
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#include "config_pgraph.h"
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#include "attribNodeRegistry.h"
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CPT(RenderEffect) OccluderEffect::_empty_effect;
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TypeHandle OccluderEffect::_type_handle;
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/**
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* Constructs a new OccluderEffect object that does nothing.
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*/
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CPT(RenderEffect) OccluderEffect::
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make() {
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// We make it a special case and store a pointer to the empty effect forever
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// once we find it the first time, as an optimization.
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if (_empty_effect == nullptr) {
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_empty_effect = return_new(new OccluderEffect);
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}
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return _empty_effect;
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}
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/**
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* Returns a new OccluderEffect, just like this one, but with the indicated
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* occluder added to the list of occluders enabled by this effect.
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*/
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CPT(RenderEffect) OccluderEffect::
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add_on_occluder(const NodePath &occluder) const {
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nassertr(!occluder.is_empty() && occluder.node()->is_of_type(OccluderNode::get_class_type()), this);
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OccluderEffect *effect = new OccluderEffect(*this);
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effect->_on_occluders.insert(occluder);
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return return_new(effect);
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}
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/**
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* Returns a new OccluderEffect, just like this one, but with the indicated
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* occluder removed from the list of occluders enabled by this effect.
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*/
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CPT(RenderEffect) OccluderEffect::
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remove_on_occluder(const NodePath &occluder) const {
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nassertr(!occluder.is_empty() && occluder.node()->is_of_type(OccluderNode::get_class_type()), this);
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OccluderEffect *effect = new OccluderEffect(*this);
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effect->_on_occluders.erase(occluder);
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return return_new(effect);
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}
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/**
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*
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*/
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void OccluderEffect::
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output(std::ostream &out) const {
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out << get_type() << ":";
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if (_on_occluders.empty()) {
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out << "identity";
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} else {
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out << "on";
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Occluders::const_iterator li;
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for (li = _on_occluders.begin(); li != _on_occluders.end(); ++li) {
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NodePath occluder = (*li);
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out << " " << occluder;
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}
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}
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}
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/**
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* Intended to be overridden by derived OccluderEffect types to return a
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* unique number indicating whether this OccluderEffect is equivalent to the
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* other one.
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*
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* This should return 0 if the two OccluderEffect objects are equivalent, a
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* number less than zero if this one should be sorted before the other one,
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* and a number greater than zero otherwise.
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*
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* This will only be called with two OccluderEffect objects whose get_type()
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* functions return the same.
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*/
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int OccluderEffect::
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compare_to_impl(const RenderEffect *other) const {
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const OccluderEffect *ta;
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DCAST_INTO_R(ta, other, 0);
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Occluders::const_iterator li = _on_occluders.begin();
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Occluders::const_iterator oli = ta->_on_occluders.begin();
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while (li != _on_occluders.end() && oli != ta->_on_occluders.end()) {
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NodePath occluder = (*li);
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NodePath other_occluder = (*oli);
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int compare = occluder.compare_to(other_occluder);
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if (compare != 0) {
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return compare;
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}
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++li;
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++oli;
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}
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if (li != _on_occluders.end()) {
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return 1;
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}
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if (oli != ta->_on_occluders.end()) {
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return -1;
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}
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return 0;
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}
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/**
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* Tells the BamReader how to create objects of type OccluderEffect.
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*/
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void OccluderEffect::
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register_with_read_factory() {
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BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
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}
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/**
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* Writes the contents of this object to the datagram for shipping out to a
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* Bam file.
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*/
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void OccluderEffect::
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write_datagram(BamWriter *manager, Datagram &dg) {
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RenderEffect::write_datagram(manager, dg);
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// write the number of on occluders
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dg.add_uint16(get_num_on_occluders());
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// write the on occluders pointers if any
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Occluders::const_iterator nti;
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if (manager->get_file_minor_ver() < 40) {
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for (nti = _on_occluders.begin(); nti != _on_occluders.end(); ++nti) {
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manager->write_pointer(dg, nti->node());
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}
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} else {
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for (nti = _on_occluders.begin(); nti != _on_occluders.end(); ++nti) {
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(*nti).write_datagram(manager, dg);
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}
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}
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}
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/**
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* Receives an array of pointers, one for each time manager->read_pointer()
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* was called in fillin(). Returns the number of pointers processed.
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*/
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int OccluderEffect::
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complete_pointers(TypedWritable **p_list, BamReader *manager) {
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int pi = RenderEffect::complete_pointers(p_list, manager);
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AttribNodeRegistry *areg = AttribNodeRegistry::get_global_ptr();
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if (manager->get_file_minor_ver() >= 40) {
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for (size_t i = 0; i < _on_occluders.size(); ++i) {
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pi += _on_occluders[i].complete_pointers(p_list + pi, manager);
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int n = areg->find_node(_on_occluders[i]);
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if (n != -1) {
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// If it's in the registry, replace it.
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_on_occluders[i] = areg->get_node(n);
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}
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}
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} else {
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Occluders::iterator ci;
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ci = _on_occluders.begin();
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while (ci != _on_occluders.end()) {
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PandaNode *node;
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DCAST_INTO_R(node, p_list[pi++], pi);
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int ni = areg->find_node(node->get_type(), node->get_name());
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if (ni != -1) {
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(*ci) = areg->get_node(ni);
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} else {
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(*ci) = NodePath(node);
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}
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++ci;
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}
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}
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_on_occluders.sort();
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return pi;
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}
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/**
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* Some objects require all of their nested pointers to have been completed
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* before the objects themselves can be completed. If this is the case,
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* override this method to return true, and be careful with circular
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* references (which would make the object unreadable from a bam file).
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*/
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bool OccluderEffect::
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require_fully_complete() const {
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return true;
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}
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/**
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* This function is called by the BamReader's factory when a new object of
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* type OccluderEffect is encountered in the Bam file. It should create the
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* OccluderEffect and extract its information from the file.
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*/
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TypedWritable *OccluderEffect::
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make_from_bam(const FactoryParams ¶ms) {
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OccluderEffect *effect = new OccluderEffect;
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DatagramIterator scan;
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BamReader *manager;
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parse_params(params, scan, manager);
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effect->fillin(scan, manager);
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return effect;
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}
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/**
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* This internal function is called by make_from_bam to read in all of the
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* relevant data from the BamFile for the new OccluderEffect.
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*/
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void OccluderEffect::
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fillin(DatagramIterator &scan, BamReader *manager) {
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RenderEffect::fillin(scan, manager);
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// Push back an empty NodePath for each Occluder for now, until we get the
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// actual list of pointers later in complete_pointers().
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int num_on_occluders = scan.get_uint16();
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_on_occluders.resize(num_on_occluders);
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if (manager->get_file_minor_ver() >= 40) {
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for (int i = 0; i < num_on_occluders; i++) {
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_on_occluders[i].fillin(scan, manager);
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}
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} else {
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manager->read_pointers(scan, num_on_occluders);
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}
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}
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