open_toontown_panda3d/panda/src/physx/physxSegment.cxx

134 lines
2.7 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file physxSegment.cxx
* @author enn0x
* @date 2009-10-31
*/
#include "physxSegment.h"
#include "physxManager.h"
/**
*
*/
PhysxSegment::
PhysxSegment(const LPoint3f &p0, const LPoint3f &p1) {
_segment.p0 = PhysxManager::point3_to_nxVec3(p0);
_segment.p1 = PhysxManager::point3_to_nxVec3(p1);
}
/**
* Returns the start point of the segment.
*/
LPoint3f PhysxSegment::
get_p0() const {
return PhysxManager::nxVec3_to_vec3(_segment.p0);
}
/**
* Sets the start point of the segment.
*/
void PhysxSegment::
set_p0(LPoint3f p) {
nassertv_always(!p.is_nan());
_segment.p0 = PhysxManager::vec3_to_nxVec3(p);
}
/**
* Returns the end point of the segment.
*/
LPoint3f PhysxSegment::
get_p1() const {
return PhysxManager::nxVec3_to_vec3(_segment.p1);
}
/**
* Sets the end point of the segment.
*/
void PhysxSegment::
set_p1(LPoint3f p) {
nassertv_always(!p.is_nan());
_segment.p1 = PhysxManager::vec3_to_nxVec3(p);
}
/**
* Returns the start point of the segment.
*/
LPoint3f PhysxSegment::
get_origin() const {
return PhysxManager::nxVec3_to_point3(_segment.getOrigin());
}
/**
* Returns the direction vector from the segment's start point to it's end
* point.
*/
void PhysxSegment::
compute_direction(LPoint3f &dir) const {
nassertv(!dir.is_nan());
NxVec3 nDir = PhysxManager::point3_to_nxVec3(dir);
_segment.computeDirection(nDir);
PhysxManager::update_point3_from_nxVec3(dir, nDir);
}
/**
* Returns the distance from the segment's start point to it's end point.
*/
float PhysxSegment::
compute_length() const {
return _segment.computeLength();
}
/**
* Computes a point on the segment.
*/
void PhysxSegment::
compute_point(LPoint3f &p, float t) const {
nassertv(!p.is_nan());
NxVec3 nP = PhysxManager::point3_to_nxVec3(p);
_segment.computePoint(nP, t);
PhysxManager::update_point3_from_nxVec3(p, nP);
}
/**
* Returns the square distance from the segment's start point to it's end
* point.
*/
float PhysxSegment::
compute_square_length() const {
return _segment.computeSquareLength();
}
/**
* Setup this segment from origin (start point) and direction vector.
*/
void PhysxSegment::
set_origin_direction(const LPoint3f &origin, const LVector3f &direction) {
nassertv_always(!origin.is_nan());
nassertv_always(!direction.is_nan());
_segment.setOriginDirection(PhysxManager::point3_to_nxVec3(origin),
PhysxManager::vec3_to_nxVec3(direction));
}