251 lines
7.1 KiB
C++
251 lines
7.1 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file audioVolumeAttrib.cxx
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* @author darren
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* @date 2006-12-15
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*/
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#include "audioVolumeAttrib.h"
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#include "graphicsStateGuardianBase.h"
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#include "dcast.h"
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#include "bamReader.h"
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#include "bamWriter.h"
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#include "datagram.h"
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#include "datagramIterator.h"
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#include "config_pgraph.h"
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CPT(RenderAttrib) AudioVolumeAttrib::_identity_attrib;
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TypeHandle AudioVolumeAttrib::_type_handle;
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int AudioVolumeAttrib::_attrib_slot;
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/**
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* Use AudioVolumeAttrib::make() to construct a new AudioVolumeAttrib object.
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*/
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AudioVolumeAttrib::
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AudioVolumeAttrib(bool off, PN_stdfloat volume) :
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_off(off),
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_volume(volume)
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{
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nassertv(_volume >= 0.f);
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_has_volume = !IS_NEARLY_EQUAL(_volume, 1.0f);
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}
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/**
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* Constructs an identity audio volume attrib.
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*/
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CPT(RenderAttrib) AudioVolumeAttrib::
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make_identity() {
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// We make identity a special case and store a pointer forever once we find
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// it the first time.
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if (_identity_attrib == nullptr) {
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AudioVolumeAttrib *attrib = new AudioVolumeAttrib(false, 1.0f);;
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_identity_attrib = return_new(attrib);
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}
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return _identity_attrib;
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}
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/**
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* Constructs a new AudioVolumeAttrib object that indicates audio volume
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* should be scaled by the indicated factor.
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*/
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CPT(RenderAttrib) AudioVolumeAttrib::
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make(PN_stdfloat volume) {
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AudioVolumeAttrib *attrib = new AudioVolumeAttrib(false, volume);
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return return_new(attrib);
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}
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/**
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* Constructs a new AudioVolumeAttrib object that ignores any
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* AudioVolumeAttrib inherited from above. You may also specify an additional
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* volume scale to apply to geometry below (using set_volume()).
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*/
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CPT(RenderAttrib) AudioVolumeAttrib::
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make_off() {
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AudioVolumeAttrib *attrib =
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new AudioVolumeAttrib(true, 1.0f);
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return return_new(attrib);
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}
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/**
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* Returns a RenderAttrib that corresponds to whatever the standard default
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* properties for render attributes of this type ought to be.
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*/
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CPT(RenderAttrib) AudioVolumeAttrib::
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make_default() {
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return return_new(new AudioVolumeAttrib(false, 1.0f));
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}
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/**
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* Returns a new AudioVolumeAttrib, just like this one, but with the volume
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* changed to the indicated value.
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*/
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CPT(RenderAttrib) AudioVolumeAttrib::
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set_volume(PN_stdfloat volume) const {
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AudioVolumeAttrib *attrib = new AudioVolumeAttrib(*this);
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assert(volume >= 0.f);
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attrib->_volume = volume;
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attrib->_has_volume = !IS_NEARLY_EQUAL(volume, 1.0f);
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return return_new(attrib);
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}
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/**
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*
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*/
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void AudioVolumeAttrib::
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output(std::ostream &out) const {
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out << get_type() << ":";
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if (is_off()) {
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out << "off";
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}
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if (has_volume()) {
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out << "(" << get_volume() << ")";
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} else if (!is_off()) {
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out << "identity";
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}
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}
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/**
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* Intended to be overridden by derived AudioVolumeAttrib types to return a
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* unique number indicating whether this AudioVolumeAttrib is equivalent to
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* the other one.
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*
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* This should return 0 if the two AudioVolumeAttrib objects are equivalent, a
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* number less than zero if this one should be sorted before the other one,
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* and a number greater than zero otherwise.
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*
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* This will only be called with two AudioVolumeAttrib objects whose
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* get_type() functions return the same.
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*/
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int AudioVolumeAttrib::
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compare_to_impl(const RenderAttrib *other) const {
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const AudioVolumeAttrib *ta = (const AudioVolumeAttrib *)other;
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if (_off != ta->_off) {
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return (int)_off - (int)ta->_off;
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}
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if (_volume != ta->_volume) {
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return _volume < ta->_volume ? -1 : 1;
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}
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return 0;
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}
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/**
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* Intended to be overridden by derived RenderAttrib types to return a unique
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* hash for these particular properties. RenderAttribs that compare the same
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* with compare_to_impl(), above, should return the same hash; RenderAttribs
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* that compare differently should return a different hash.
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*/
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size_t AudioVolumeAttrib::
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get_hash_impl() const {
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size_t hash = 0;
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hash = int_hash::add_hash(hash, (int)_off);
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hash = float_hash().add_hash(hash, _volume);
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return hash;
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}
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/**
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* Intended to be overridden by derived RenderAttrib types to specify how two
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* consecutive RenderAttrib objects of the same type interact.
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*
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* This should return the result of applying the other RenderAttrib to a node
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* in the scene graph below this RenderAttrib, which was already applied. In
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* most cases, the result is the same as the other RenderAttrib (that is, a
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* subsequent RenderAttrib completely replaces the preceding one). On the
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* other hand, some kinds of RenderAttrib (for instance, ColorTransformAttrib)
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* might combine in meaningful ways.
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*/
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CPT(RenderAttrib) AudioVolumeAttrib::
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compose_impl(const RenderAttrib *other) const {
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const AudioVolumeAttrib *ta = (const AudioVolumeAttrib *)other;
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if (ta->is_off()) {
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return ta;
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}
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AudioVolumeAttrib *attrib = new AudioVolumeAttrib(is_off(), ta->_volume * _volume);
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return return_new(attrib);
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}
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/**
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* Intended to be overridden by derived RenderAttrib types to specify how two
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* consecutive RenderAttrib objects of the same type interact.
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*
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* See invert_compose() and compose_impl().
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*/
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CPT(RenderAttrib) AudioVolumeAttrib::
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invert_compose_impl(const RenderAttrib *other) const {
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if (is_off()) {
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return other;
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}
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const AudioVolumeAttrib *ta = (const AudioVolumeAttrib *)other;
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PN_stdfloat new_volume = _volume == 0.0f ? 1.0f : ta->_volume / _volume;
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AudioVolumeAttrib *attrib = new AudioVolumeAttrib(false, new_volume);
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return return_new(attrib);
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}
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/**
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* Tells the BamReader how to create objects of type AudioVolumeAttrib.
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*/
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void AudioVolumeAttrib::
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register_with_read_factory() {
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BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
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}
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/**
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* Writes the contents of this object to the datagram for shipping out to a
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* Bam file.
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*/
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void AudioVolumeAttrib::
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write_datagram(BamWriter *manager, Datagram &dg) {
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RenderAttrib::write_datagram(manager, dg);
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// We cheat, and modify the bam stream without upping the bam version. We
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// can do this since we know that no existing bam files have an
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// AudioVolumeAttrib in them.
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dg.add_bool(_off);
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dg.add_stdfloat(_volume);
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}
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/**
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* This function is called by the BamReader's factory when a new object of
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* type AudioVolumeAttrib is encountered in the Bam file. It should create
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* the AudioVolumeAttrib and extract its information from the file.
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*/
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TypedWritable *AudioVolumeAttrib::
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make_from_bam(const FactoryParams ¶ms) {
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AudioVolumeAttrib *attrib = new AudioVolumeAttrib(false, 1.0f);
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DatagramIterator scan;
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BamReader *manager;
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parse_params(params, scan, manager);
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attrib->fillin(scan, manager);
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return attrib;
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}
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/**
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* This internal function is called by make_from_bam to read in all of the
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* relevant data from the BamFile for the new AudioVolumeAttrib.
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*/
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void AudioVolumeAttrib::
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fillin(DatagramIterator &scan, BamReader *manager) {
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RenderAttrib::fillin(scan, manager);
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_off = scan.get_bool();
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_volume = scan.get_stdfloat();
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nassertv(_volume >= 0.f);
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_has_volume = !IS_NEARLY_EQUAL(_volume, 1.0f);
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}
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