78 lines
1.3 KiB
C++
78 lines
1.3 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file angularForce.cxx
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* @author charles
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* @date 2000-08-08
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*/
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#include "angularForce.h"
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TypeHandle AngularForce::_type_handle;
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/**
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* constructor
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*/
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AngularForce::
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AngularForce() :
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BaseForce() {
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}
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/**
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* copy constructor
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*/
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AngularForce::
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AngularForce(const AngularForce ©) :
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BaseForce(copy) {
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}
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/**
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* destructor
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*/
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AngularForce::
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~AngularForce() {
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}
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/**
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* access query
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*/
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LRotation AngularForce::
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get_quat(const PhysicsObject *po) {
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LRotation v = get_child_quat(po);
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return v;
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}
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/**
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* access query
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*/
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bool AngularForce::
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is_linear() const {
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return false;
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}
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/**
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* Write a string representation of this instance to <out>.
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*/
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void AngularForce::
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output(std::ostream &out) const {
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#ifndef NDEBUG //[
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out<<"AngularForce (id "<<this<<")";
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#endif //] NDEBUG
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}
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/**
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* Write a string representation of this instance to <out>.
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*/
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void AngularForce::
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write(std::ostream &out, int indent) const {
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#ifndef NDEBUG //[
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out.width(indent); out<<""; out<<"AngularForce (id "<<this<<")\n";
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BaseForce::write(out, indent+2);
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#endif //] NDEBUG
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}
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