open_toontown_panda3d/panda/src/graph/onAttribute.h

59 lines
1.5 KiB
C++

// Filename: onAttribute.h
// Created by: drose (22Mar00)
//
////////////////////////////////////////////////////////////////////
#ifndef ONATTRIBUTE_H
#define ONATTRIBUTE_H
#include <pandabase.h>
#include "nodeAttribute.h"
class OnTransition;
////////////////////////////////////////////////////////////////////
// Class : OnAttribute
// Description :
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA OnAttribute : public NodeAttribute {
protected:
INLINE OnAttribute();
INLINE OnAttribute(const OnAttribute &copy);
INLINE void operator = (const OnAttribute &copy);
public:
virtual void output(ostream &out) const;
virtual void write(ostream &out, int indent_level = 0) const;
protected:
virtual int internal_compare_to(const NodeAttribute *other) const;
virtual void set_value_from(const OnTransition *other)=0;
virtual int compare_values(const OnAttribute *other) const=0;
virtual void output_value(ostream &out) const=0;
virtual void write_value(ostream &out, int indent_level) const=0;
public:
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
NodeAttribute::init_type();
register_type(_type_handle, "OnAttribute",
NodeAttribute::get_class_type());
}
private:
static TypeHandle _type_handle;
friend class OnTransition;
};
#include "onAttribute.I"
#endif