24 lines
929 B
Plaintext
Executable File
24 lines
929 B
Plaintext
Executable File
COLLISION FLAGS
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floor: for things that avatars can stand on
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barrier: for things that avatars should collide against that are not floors
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camera-collide: for things that the camera should avoid
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trigger: for things (usually not barriers or floors) that should trigger an
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event when avatars intersect with them
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sphere: for things that should have a collision sphere around them
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tube: for things that should have a collision tube (cylinder) around them
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NOTES
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The barrier & camera-collide flags are typically used together.
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Currently, the camera automatically pulls itself in front of anything
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marked with the camera-collide flag, so that the view of the avatar isn't
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blocked.
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The trigger flag implies that avatars will not collide with the object;
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they can move freely through it.
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The sphere & tube flags create a collision object that is as small as
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possible while completely containing the original flagged geometry.
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