open_toontown_panda3d/panda/src/particlesystem/geomParticleRenderer.h

101 lines
3.2 KiB
C++

// Filename: geomParticleRenderer.h
// Created by: charles (05Jul00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef GEOMPARTICLERENDERER_H
#define GEOMPARTICLERENDERER_H
#include "baseParticleRenderer.h"
#include "baseParticle.h"
#include "colorInterpolationManager.h"
#include "pandaNode.h"
#include "pointerTo.h"
#include "pointerToArray.h"
#include "pvector.h"
#include "pStatCollector.h"
class EXPCL_PANDAPHYSICS GeomParticleRenderer : public BaseParticleRenderer {
PUBLISHED:
GeomParticleRenderer(ParticleRendererAlphaMode am = PR_ALPHA_NONE,
PandaNode *geom_node = (PandaNode *) NULL);
GeomParticleRenderer(const GeomParticleRenderer& copy);
virtual ~GeomParticleRenderer();
INLINE void set_geom_node(PandaNode *node);
INLINE PandaNode *get_geom_node();
INLINE ColorInterpolationManager* get_color_interpolation_manager() const;
INLINE void set_x_scale_flag(bool animate_x_ratio);
INLINE void set_y_scale_flag(bool animate_y_ratio);
INLINE void set_z_scale_flag(bool animate_z_ratio);
INLINE void set_initial_x_scale(float initial_x_scale);
INLINE void set_final_x_scale(float final_x_scale);
INLINE void set_initial_y_scale(float initial_y_scale);
INLINE void set_final_y_scale(float final_y_scale);
INLINE void set_initial_z_scale(float initial_z_scale);
INLINE void set_final_z_scale(float final_z_scale);
INLINE bool get_x_scale_flag() const;
INLINE bool get_y_scale_flag() const;
INLINE bool get_z_scale_flag() const;
INLINE float get_initial_x_scale() const;
INLINE float get_final_x_scale() const;
INLINE float get_initial_y_scale() const;
INLINE float get_final_y_scale() const;
INLINE float get_initial_z_scale() const;
INLINE float get_final_z_scale() const;
public:
virtual BaseParticleRenderer *make_copy();
virtual void output(ostream &out) const;
virtual void write_linear_forces(ostream &out, int indent=0) const;
virtual void write(ostream &out, int indent=0) const;
private:
PT(PandaNode) _geom_node;
PT(ColorInterpolationManager) _color_interpolation_manager;
pvector< PT(PandaNode) > _node_vector;
int _pool_size;
float _initial_x_scale;
float _final_x_scale;
float _initial_y_scale;
float _final_y_scale;
float _initial_z_scale;
float _final_z_scale;
bool _animate_x_ratio;
bool _animate_y_ratio;
bool _animate_z_ratio;
// geomparticlerenderer takes advantage of the birth/death functions
virtual void birth_particle(int index);
virtual void kill_particle(int index);
virtual void init_geoms();
virtual void render(pvector< PT(PhysicsObject) >& po_vector,
int ttl_particles);
virtual void resize_pool(int new_size);
void kill_nodes();
static PStatCollector _render_collector;
};
#include "geomParticleRenderer.I"
#endif // GEOMPARTICLERENDERER_H