In particular, these optimize the traversal of nodes that are not in view, which are discarded more efficiently. This change affects both the cull and collision traversers. |
||
|---|---|---|
| .. | ||
| ai | ||
| contribbase | ||
| panda3dtoolsgui | ||
| rplight | ||
| sceneeditor | ||
| speedtree | ||
In particular, these optimize the traversal of nodes that are not in view, which are discarded more efficiently. This change affects both the cull and collision traversers. |
||
|---|---|---|
| .. | ||
| ai | ||
| contribbase | ||
| panda3dtoolsgui | ||
| rplight | ||
| sceneeditor | ||
| speedtree | ||
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