174 lines
5.0 KiB
C++
174 lines
5.0 KiB
C++
/**
|
|
* PANDA 3D SOFTWARE
|
|
* Copyright (c) Carnegie Mellon University. All rights reserved.
|
|
*
|
|
* All use of this software is subject to the terms of the revised BSD
|
|
* license. You should have received a copy of this license along
|
|
* with this source code in a file named "LICENSE."
|
|
*
|
|
* @file nodePathComponent.cxx
|
|
* @author drose
|
|
* @date 2002-02-25
|
|
*/
|
|
|
|
#include "nodePathComponent.h"
|
|
#include "lightMutexHolder.h"
|
|
|
|
// We start the key counters off at 1, since 0 is reserved for an empty
|
|
// NodePath (and also for an unassigned key).
|
|
int NodePathComponent::_next_key = 1;
|
|
LightMutex NodePathComponent::_key_lock("NodePathComponent::_key_lock");
|
|
TypeHandle NodePathComponent::_type_handle;
|
|
TypeHandle NodePathComponent::CData::_type_handle;
|
|
|
|
|
|
/**
|
|
*
|
|
*/
|
|
CycleData *NodePathComponent::CData::
|
|
make_copy() const {
|
|
return new CData(*this);
|
|
}
|
|
|
|
/**
|
|
* Constructs a new NodePathComponent from the indicated node. Don't try to
|
|
* call this directly; ask the PandaNode to do it for you.
|
|
*/
|
|
NodePathComponent::
|
|
NodePathComponent(PandaNode *node, NodePathComponent *next,
|
|
int pipeline_stage, Thread *current_thread) :
|
|
_node(node),
|
|
_key(0)
|
|
{
|
|
#ifdef DO_MEMORY_USAGE
|
|
MemoryUsage::update_type(this, get_class_type());
|
|
#endif
|
|
|
|
for (int pipeline_stage_i = pipeline_stage;
|
|
pipeline_stage_i >= 0;
|
|
--pipeline_stage_i) {
|
|
CDStageWriter cdata(_cycler, pipeline_stage_i, current_thread);
|
|
cdata->_next = next;
|
|
|
|
if (next != nullptr) {
|
|
cdata->_length = next->get_length(pipeline_stage_i, current_thread) + 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns an index number that is guaranteed to be unique for this particular
|
|
* NodePathComponent, and not to be reused for the lifetime of the application
|
|
* (barring integer overflow).
|
|
*/
|
|
int NodePathComponent::
|
|
get_key() const {
|
|
LightMutexHolder holder(_key_lock);
|
|
if (_key == 0) {
|
|
// The first time someone asks for a particular component's key, we make
|
|
// it up on the spot. This helps keep us from wasting index numbers
|
|
// generating a unique number for *every* component in the world (we only
|
|
// have 4.2 billion 32-bit integers, after all)
|
|
((NodePathComponent *)this)->_key = _next_key++;
|
|
}
|
|
return _key;
|
|
}
|
|
|
|
/**
|
|
* Returns true if this component represents the top node in the path.
|
|
*/
|
|
bool NodePathComponent::
|
|
is_top_node(int pipeline_stage, Thread *current_thread) const {
|
|
CDStageReader cdata(_cycler, pipeline_stage, current_thread);
|
|
return (cdata->_next == nullptr);
|
|
}
|
|
|
|
/**
|
|
* Returns the length of the path to this node.
|
|
*/
|
|
int NodePathComponent::
|
|
get_length(int pipeline_stage, Thread *current_thread) const {
|
|
CDStageReader cdata(_cycler, pipeline_stage, current_thread);
|
|
return cdata->_length;
|
|
}
|
|
|
|
/**
|
|
* Checks that the length indicated by the component is one more than the
|
|
* length of its predecessor. If this is broken, fixes it and returns true
|
|
* indicating the component has been changed; otherwise, returns false.
|
|
*/
|
|
bool NodePathComponent::
|
|
fix_length(int pipeline_stage, Thread *current_thread) {
|
|
CDLockedStageReader cdata(_cycler, pipeline_stage, current_thread);
|
|
|
|
int length_should_be = 1;
|
|
if (cdata->_next != nullptr) {
|
|
length_should_be = cdata->_next->get_length(pipeline_stage, current_thread) + 1;
|
|
}
|
|
|
|
if (cdata->_length == length_should_be) {
|
|
return false;
|
|
}
|
|
|
|
CDStageWriter cdataw(_cycler, pipeline_stage, cdata);
|
|
cdataw->_length = length_should_be;
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* The recursive implementation of NodePath::output(), this writes the names
|
|
* of each node component in order from beginning to end, by first walking to
|
|
* the end of the linked list and then outputting from there.
|
|
*/
|
|
void NodePathComponent::
|
|
output(std::ostream &out) const {
|
|
Thread *current_thread = Thread::get_current_thread();
|
|
int pipeline_stage = current_thread->get_pipeline_stage();
|
|
|
|
PandaNode *node = get_node();
|
|
NodePathComponent *next = get_next(pipeline_stage, current_thread);
|
|
if (next != nullptr) {
|
|
// This is not the head of the list; keep going up.
|
|
next->output(out);
|
|
out << "/";
|
|
|
|
PandaNode *parent_node = next->get_node();
|
|
if (parent_node->find_stashed(node) >= 0) {
|
|
// The node is stashed.
|
|
out << "@@";
|
|
|
|
} else if (node->find_parent(parent_node) < 0) {
|
|
// Oops, there's an error. This shouldn't happen.
|
|
out << ".../";
|
|
}
|
|
}
|
|
|
|
// Now output this component.
|
|
if (node->has_name()) {
|
|
out << node->get_name();
|
|
} else {
|
|
out << "-" << node->get_type();
|
|
}
|
|
// out << "[" << this->get_length() << "]";
|
|
}
|
|
|
|
/**
|
|
* Sets the next pointer in the path.
|
|
*/
|
|
void NodePathComponent::
|
|
set_next(NodePathComponent *next, int pipeline_stage, Thread *current_thread) {
|
|
nassertv(next != nullptr);
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
cdata->_next = next;
|
|
}
|
|
|
|
/**
|
|
* Severs any connection to the next pointer in the path and makes this
|
|
* component a top node.
|
|
*/
|
|
void NodePathComponent::
|
|
set_top_node(int pipeline_stage, Thread *current_thread) {
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
cdata->_next = nullptr;
|
|
}
|