72 lines
2.5 KiB
Plaintext
72 lines
2.5 KiB
Plaintext
// Filename: vertexTransform.I
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// Created by: drose (23Mar05)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: VertexTransform::get_modified
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// Access: Published
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// Description: Returns a sequence number that's guaranteed to change
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// at least every time the value reported by
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// get_matrix() changes.
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////////////////////////////////////////////////////////////////////
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INLINE UpdateSeq VertexTransform::
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get_modified(Thread *current_thread) const {
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CDReader cdata(_cycler, current_thread);
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return cdata->_modified;
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}
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////////////////////////////////////////////////////////////////////
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// Function: VertexTransform::get_global_modified
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// Access: Published, Static
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// Description: Returns the currently highest
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// VertexTransform::get_modified() value in the world.
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// This can be used as a quick way to determine if any
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// VertexTransforms have changed value recently.
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////////////////////////////////////////////////////////////////////
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INLINE UpdateSeq VertexTransform::
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get_global_modified(Thread *current_thread) {
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CDReader cdata(_global_cycler, current_thread);
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return cdata->_modified;
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}
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////////////////////////////////////////////////////////////////////
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// Function: VertexTransform::CData::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE VertexTransform::CData::
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CData() {
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}
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////////////////////////////////////////////////////////////////////
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// Function: VertexTransform::CData::Copy Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE VertexTransform::CData::
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CData(const VertexTransform::CData ©) :
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_modified(copy._modified)
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{
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}
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INLINE ostream &
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operator << (ostream &out, const VertexTransform &obj) {
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obj.output(out);
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return out;
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}
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