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CMakeLists.txt
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CMake: `SKIP_COMPOSITING` -> `SKIP_UNITY_BUILD_INCLUSION`
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2019-12-24 17:20:43 -07:00 |
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README.md
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Add README.md files for various directories
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2017-10-31 19:20:24 +01:00 |
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config_dxgsg9.cxx
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general: Don't require BUILDING_* for static builds
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2018-08-31 23:54:32 -06:00 |
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config_dxgsg9.h
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New file headers, new comment style
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2016-02-17 17:47:48 +01:00 |
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dxGeomMunger9.I
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Changes to make ColorAttrib behavior more consistent:
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2018-10-08 22:09:22 +02:00 |
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dxGeomMunger9.cxx
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Changes to make ColorAttrib behavior more consistent:
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2018-10-08 22:09:22 +02:00 |
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dxGeomMunger9.h
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Changes to make ColorAttrib behavior more consistent:
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2018-10-08 22:09:22 +02:00 |
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dxGraphicsDevice9.cxx
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general: Replace NULL (and 0 as pointer) with C++11 nullptr
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2018-06-03 16:35:13 -06:00 |
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dxGraphicsDevice9.h
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New file headers, new comment style
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2016-02-17 17:47:48 +01:00 |
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dxGraphicsStateGuardian9.I
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general: Fully qualify header references into the std namespace
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2018-06-07 10:35:12 +02:00 |
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dxGraphicsStateGuardian9.cxx
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Merge branch 'release/1.10.x'
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2022-01-01 18:18:46 +01:00 |
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dxGraphicsStateGuardian9.h
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Experimental InstancedNode class for hardware instancing
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2020-11-22 22:01:13 +01:00 |
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dxIndexBufferContext9.I
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New file headers, new comment style
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2016-02-17 17:47:48 +01:00 |
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dxIndexBufferContext9.cxx
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general: Replace NULL (and 0 as pointer) with C++11 nullptr
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2018-06-03 16:35:13 -06:00 |
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dxIndexBufferContext9.h
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New file headers, new comment style
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2016-02-17 17:47:48 +01:00 |
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dxOcclusionQueryContext9.I
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New file headers, new comment style
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2016-02-17 17:47:48 +01:00 |
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dxOcclusionQueryContext9.cxx
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general: Replace NULL (and 0 as pointer) with C++11 nullptr
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2018-06-03 16:35:13 -06:00 |
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dxOcclusionQueryContext9.h
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Merge from 1.9, cleanup DX9/shader, fix built-in shadow mapping in DX9
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2016-07-10 16:44:09 +02:00 |
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dxShaderContext9.I
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Merge from 1.9, cleanup DX9/shader, fix built-in shadow mapping in DX9
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2016-07-10 16:44:09 +02:00 |
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dxShaderContext9.cxx
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cleanup: Fix comparison between pointer and 0 (instead of nullptr)
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2022-03-09 16:23:37 +01:00 |
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dxShaderContext9.h
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shader: separate shader matrix input cache from ShaderMatSpec
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2020-01-25 19:26:50 +01:00 |
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dxTextureContext9.I
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New file headers, new comment style
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2016-02-17 17:47:48 +01:00 |
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dxTextureContext9.cxx
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Merge branch 'release/1.10.x'
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2022-01-01 18:18:46 +01:00 |
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dxTextureContext9.h
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New file headers, new comment style
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2016-02-17 17:47:48 +01:00 |
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dxVertexBufferContext9.I
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New file headers, new comment style
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2016-02-17 17:47:48 +01:00 |
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dxVertexBufferContext9.cxx
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general: Replace NULL (and 0 as pointer) with C++11 nullptr
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2018-06-03 16:35:13 -06:00 |
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dxVertexBufferContext9.h
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Merge from 1.9, cleanup DX9/shader, fix built-in shadow mapping in DX9
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2016-07-10 16:44:09 +02:00 |
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dxgsg9base.h
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general: Remove use of proprietary unsigned integer typedefs
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2021-12-08 14:51:52 +01:00 |
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p3dxgsg9_composite1.cxx
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Remove executable permissions from files that don't need them
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2015-04-05 15:41:49 +02:00 |
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vertexElementArray.cxx
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New file headers, new comment style
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2016-02-17 17:47:48 +01:00 |
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vertexElementArray.h
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New file headers, new comment style
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2016-02-17 17:47:48 +01:00 |
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wdxGraphicsBuffer9.I
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New file headers, new comment style
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2016-02-17 17:47:48 +01:00 |
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wdxGraphicsBuffer9.cxx
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cleanup: Fix comparison between pointer and 0 (instead of nullptr)
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2022-03-09 16:23:37 +01:00 |
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wdxGraphicsBuffer9.h
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general: Fully qualify header references into the std namespace
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2018-06-07 10:35:12 +02:00 |
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wdxGraphicsPipe9.I
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New file headers, new comment style
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2016-02-17 17:47:48 +01:00 |
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wdxGraphicsPipe9.cxx
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dxgsg9: fix startup freeze when VRAM is 4GiB or higher
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2018-11-01 22:27:28 +01:00 |
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wdxGraphicsPipe9.h
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dxgsg9: Remove DirectX 9.1 "detection" code
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2018-10-29 17:50:22 -06:00 |
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wdxGraphicsWindow9.I
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New file headers, new comment style
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2016-02-17 17:47:48 +01:00 |
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wdxGraphicsWindow9.cxx
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cleanup: Fix comparison between pointer and 0 (instead of nullptr)
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2022-03-09 16:23:37 +01:00 |
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wdxGraphicsWindow9.h
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dxgsg9: Delete dead dxInput9.{cxx,h} files
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2018-10-29 16:05:59 -06:00 |