open_toontown_panda3d/panda/src/mathutil/boundingLine.cxx

184 lines
3.8 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file boundingLine.cxx
* @author drose
* @date 2000-07-04
*/
#include "boundingLine.h"
#include "boundingSphere.h"
#include "boundingBox.h"
#include "config_mathutil.h"
#include <math.h>
TypeHandle BoundingLine::_type_handle;
/**
*
*/
BoundingVolume *BoundingLine::
make_copy() const {
return new BoundingLine(*this);
}
/**
*
*/
LPoint3 BoundingLine::
get_approx_center() const {
nassertr(!is_empty(), LPoint3(0.0f, 0.0f, 0.0f));
nassertr(!is_infinite(), LPoint3(0.0f, 0.0f, 0.0f));
return (get_point_a() + get_point_b()) / 2.0;
}
/**
*
*/
void BoundingLine::
xform(const LMatrix4 &mat) {
nassertv(!mat.is_nan());
if (!is_empty() && !is_infinite()) {
_origin = _origin * mat;
_vector = _vector * mat;
if (!_vector.normalize()) {
// If we just scaled the line down to nothing, it becomes an empty
// volume.
_flags |= F_empty;
}
}
}
/**
*
*/
void BoundingLine::
output(std::ostream &out) const {
if (is_empty()) {
out << "bline, empty";
} else if (is_infinite()) {
out << "bline, infinite";
} else {
out << "bline, (" << _origin << ") - (" << _origin + _vector << ")";
}
}
/**
* Virtual downcast method. Returns this object as a pointer of the indicated
* type, if it is in fact that type. Returns NULL if it is not that type.
*/
const BoundingLine *BoundingLine::
as_bounding_line() const {
return this;
}
/**
*
*/
bool BoundingLine::
extend_other(BoundingVolume *other) const {
return other->extend_by_line(this);
}
/**
*
*/
bool BoundingLine::
around_other(BoundingVolume *other,
const BoundingVolume **first,
const BoundingVolume **last) const {
return other->around_lines(first, last);
}
/**
*
*/
int BoundingLine::
contains_other(const BoundingVolume *other) const {
return other->contains_line(this);
}
/**
*
*/
bool BoundingLine::
extend_by_line(const BoundingLine *line) {
nassertr(!line->is_empty() && !line->is_infinite(), false);
nassertr(!is_infinite(), false);
if (is_empty()) {
_origin = line->_origin;
_vector = line->_vector;
_flags = 0;
} else {
_flags = F_infinite;
}
return true;
}
/**
*
*/
int BoundingLine::
contains_sphere(const BoundingSphere *sphere) const {
nassertr(!is_empty() && !is_infinite(), 0);
nassertr(!sphere->is_empty() && !sphere->is_infinite(), 0);
PN_stdfloat r = sphere->get_radius();
if (r * r >= sqr_dist_to_line(sphere->get_center())) {
return IF_possible | IF_some;
} else {
return IF_no_intersection;
}
}
/**
*
*/
int BoundingLine::
contains_box(const BoundingBox *box) const {
nassertr(!is_empty() && !is_infinite(), 0);
nassertr(!box->is_empty() && !box->is_infinite(), 0);
LPoint3 center = (box->get_minq() + box->get_maxq()) * 0.5f;
PN_stdfloat r2 = (box->get_maxq() - box->get_minq()).length_squared() * 0.25f;
if (r2 >= sqr_dist_to_line(center)) {
return IF_possible;
} else {
return IF_no_intersection;
}
}
/**
*
*/
PN_stdfloat BoundingLine::
sqr_dist_to_line(const LPoint3 &point) const {
nassertr(!point.is_nan(), 0.0f);
nassertr(!is_empty() && !is_infinite(), 0.0f);
nassertr(!_vector.almost_equal(LVector3(0.0f, 0.0f, 0.0f)), 0.0f);
// The formula for the distance from a point to the line based on the
// quadratic equation.
PN_stdfloat A = dot(_vector, _vector);
nassertr(A != 0.0f, 0.0f);
LVector3 fc = _origin - point;
PN_stdfloat B = 2.0 * dot(_vector, fc);
PN_stdfloat fc_d2 = dot(fc, fc);
PN_stdfloat r2 = fc_d2 - B*B / 4.0*A;
nassertr(!cnan(r2), 0.0f);
return r2;
}