open_toontown_panda3d/panda/src/mathutil/perlinNoise.cxx

83 lines
2.1 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file perlinNoise.cxx
* @author drose
* @date 2005-10-05
*/
#include "perlinNoise.h"
/**
* Randomizes the tables to make a unique noise function.
*
* If seed is nonzero, it is used to define the tables; if it is zero a random
* seed is generated.
*/
PerlinNoise::
PerlinNoise(int table_size, unsigned long seed) :
_table_size(table_size),
_table_size_mask(table_size - 1),
_randomizer(seed)
{
// It is necessary for _table_size to be a power of 2.
#ifndef NDEBUG
if (_table_size != 0) {
bool table_size_power_2 = ((_table_size ^ _table_size_mask) == (_table_size + _table_size_mask));
nassertd(table_size_power_2) {
_table_size = 0;
_table_size_mask = 0;
}
}
#endif // NDEBUG
// The _index table is just a randomly shuffled index table.
_index.reserve(_table_size * 2);
int i;
for (i = 0; i < _table_size; ++i) {
_index.push_back(i);
}
for (i = 0; i < _table_size; ++i) {
int j = _randomizer.random_int(_table_size);
nassertv(j >= 0 && j < _table_size);
int t = _index[i];
_index[i] = _index[j];
_index[j] = t;
}
// We double up _index so we don't need to perform modulo arithmetic.
for (i = 0; i < _table_size; ++i) {
_index.push_back(_index[i]);
}
}
/**
* Makes an exact copy of the existing PerlinNoise object, including its
* random seed.
*/
PerlinNoise::
PerlinNoise(const PerlinNoise &copy) :
_table_size(copy._table_size),
_table_size_mask(copy._table_size_mask),
_randomizer(copy._randomizer),
_index(copy._index)
{
}
/**
* Makes an exact copy of the existing PerlinNoise object, including its
* random seed.
*/
void PerlinNoise::
operator = (const PerlinNoise &copy) {
_table_size = copy._table_size;
_table_size_mask = copy._table_size_mask;
_randomizer = copy._randomizer;
_index = copy._index;
}