open_toontown_panda3d/pandatool/src/egg-mkfont/charLayout.h

56 lines
1.6 KiB
C++

// Filename: charLayout.h
// Created by: drose (16Feb01)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef CHARLAYOUT_H
#define CHARLAYOUT_H
#include <pandatoolbase.h>
#include "charPlacement.h"
#include "pvector.h"
class CharPlacement;
////////////////////////////////////////////////////////////////////
// Class : CharLayout
// Description : This represents the arrangement of all characters on
// a working bitmap of a given size. Either all
// characters fit or they don't.
////////////////////////////////////////////////////////////////////
class CharLayout {
public:
void reset(int working_xsize, int working_ysize,
int working_buffer_pixels);
bool place_character(const CharBitmap *bm);
typedef pvector<CharPlacement> Placements;
Placements _placements;
int _working_xsize, _working_ysize;
int _working_buffer_pixels;
int _cx, _cy, _nexty;
private:
bool find_hole(int &x, int &y, int x_size, int y_size) const;
const CharPlacement *find_overlap(int x, int y, int x_size, int y_size) const;
};
#endif