56 lines
1.6 KiB
C++
56 lines
1.6 KiB
C++
// Filename: charLayout.h
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// Created by: drose (16Feb01)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef CHARLAYOUT_H
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#define CHARLAYOUT_H
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#include <pandatoolbase.h>
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#include "charPlacement.h"
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#include "pvector.h"
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class CharPlacement;
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////////////////////////////////////////////////////////////////////
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// Class : CharLayout
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// Description : This represents the arrangement of all characters on
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// a working bitmap of a given size. Either all
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// characters fit or they don't.
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////////////////////////////////////////////////////////////////////
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class CharLayout {
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public:
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void reset(int working_xsize, int working_ysize,
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int working_buffer_pixels);
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bool place_character(const CharBitmap *bm);
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typedef pvector<CharPlacement> Placements;
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Placements _placements;
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int _working_xsize, _working_ysize;
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int _working_buffer_pixels;
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int _cx, _cy, _nexty;
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private:
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bool find_hole(int &x, int &y, int x_size, int y_size) const;
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const CharPlacement *find_overlap(int x, int y, int x_size, int y_size) const;
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};
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#endif
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