open_toontown_panda3d/direct/src/plugin/p3dX11SplashWindow.h

96 lines
2.5 KiB
C++
Executable File

// Filename: p3dX11SplashWindow.h
// Created by: pro-rsoft (08Jul09)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef P3DX11SPLASHWINDOW_H
#define P3DX11SPLASHWINDOW_H
#include "p3d_plugin_common.h"
#ifdef HAVE_X11
#include "p3dSplashWindow.h"
#include "handleStream.h"
#include <X11/Xlib.h>
#include <X11/Xutil.h>
////////////////////////////////////////////////////////////////////
// Class : P3DX11SplashWindow
// Description : This is the Windows implementation of the
// initial-download window.
////////////////////////////////////////////////////////////////////
class P3DX11SplashWindow : public P3DSplashWindow {
public:
P3DX11SplashWindow(P3DInstance *inst);
virtual ~P3DX11SplashWindow();
virtual void set_wparams(const P3DWindowParams &wparams);
virtual void set_image_filename(const string &image_filename,
bool image_filename_temp);
virtual void set_install_label(const string &install_label);
virtual void set_install_progress(double install_progress);
private:
void start_subprocess();
void stop_subprocess();
void check_stopped();
private:
// Data members that are stored in the parent process.
pid_t _subprocess_pid;
HandleStream _pipe_write;
private:
// These methods run only within the subprocess.
void subprocess_run();
void receive_command();
void redraw();
void make_window();
void setup_gc();
void update_image_filename(const string &image_filename,
bool image_filename_temp);
void close_window();
private:
// Data members that are stored in the subprocess.
bool _subprocess_continue;
HandleStream _pipe_read;
int _width, _height;
bool _own_display;
string _image_filename;
bool _image_filename_temp;
string _install_label;
double _install_progress;
string _label_text;
Display *_display;
int _screen;
GC _graphics_context;
GC _bar_context;
unsigned long _blue_pixel;
XImage* _image;
XImage* _resized_image;
int _image_width, _image_height;
int _resized_width, _resized_height;
Window _window;
};
#endif // HAVE_X11
#endif