open_toontown_panda3d/panda/src/vrpn/vrpnAnalog.h

78 lines
2.2 KiB
C++

// Filename: vrpnAnalog.h
// Created by: drose (26Jan01)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef VRPNANALOG_H
#define VRPNANALOG_H
#include "pandabase.h"
#include "vrpn_interface.h"
#include "pvector.h"
class VrpnAnalogDevice;
////////////////////////////////////////////////////////////////////
// Class : VrpnAnalog
// Description : This is the actual interface to a particular VRPN
// analog device, and all of its numbered controls. A
// pointer to this object is stored in the VrpnClient
// class for each differently-named VRPN analog device
// we connect to.
//
// The VRPN callbacks go here, which in turn get
// vectored out to any VrpnAnalogDevice objects that
// register with this. When the last VrpnAnalogDevice
// object unregisters, the VrpnAnalog will be deleted
// by the VrpnClient.
//
// This class does not need to be exported from the DLL.
////////////////////////////////////////////////////////////////////
class VrpnAnalog {
public:
VrpnAnalog(const string &analog_name, vrpn_Connection *connection);
~VrpnAnalog();
INLINE const string &get_analog_name() const;
INLINE bool is_empty() const;
void mark(VrpnAnalogDevice *device);
void unmark(VrpnAnalogDevice *device);
INLINE void poll();
void output(ostream &out) const;
void write(ostream &out, int indent_level = 0) const;
private:
static void VRPN_CALLBACK
vrpn_analog_callback(void *userdata, const vrpn_ANALOGCB info);
private:
string _analog_name;
vrpn_Analog_Remote *_analog;
typedef pvector<VrpnAnalogDevice *> Devices;
Devices _devices;
};
INLINE ostream &operator << (ostream &out, const VrpnAnalog &analog) {
analog.output(out);
return out;
}
#include "vrpnAnalog.I"
#endif