open_toontown_panda3d/direct/src/leveleditor/LevelEditorBase.py

184 lines
5.8 KiB
Python
Executable File

"""
Base class for Level Editor
You should write your own LevelEditor class inheriting this.
Refer LevelEditor.py for example.
"""
from pandac.PandaModules import *
from direct.showbase.ShowBase import *
from direct.showbase.DirectObject import *
from direct.directtools.DirectGlobals import *
base = ShowBase(False)
from ObjectMgr import *
from FileMgr import *
class LevelEditorBase(DirectObject):
""" Base Class for Panda3D LevelEditor """
def __init__(self):
#loadPrcFileData('startup', 'window-type none')
self.currentFile = None
self.actionEvents = []
self.objectMgr = ObjectMgr(self)
self.fileMgr = FileMgr(self)
# define your own config file in inherited class
self.settingsFile = None
def initialize(self):
""" You should call this in your __init__ method of inherited LevelEditor class """
fTk = base.config.GetBool('want-tk', 0)
fWx = 0
base.startDirect(fWantTk = fTk, fWantWx = fWx)
base.closeWindow(base.win)
base.win = base.winList[3]
base.direct.cameraControl.lockRoll = True
base.direct.setFScaleWidgetByCam(1)
unpickables = [
"z-guide",
"y-guide",
"x-guide",
"x-disc-geom",
"x-ring-line",
"x-post-line",
"y-disc-geom",
"y-ring-line",
"y-post-line",
"z-disc-geom",
"z-ring-line",
"z-post-line",
"centerLines",
"majorLines",
"minorLines",
"Sphere",]
for unpickable in unpickables:
base.direct.addUnpickable(unpickable)
base.direct.manipulationControl.optionalSkipFlags |= SKIP_UNPICKABLE
base.direct.manipulationControl.fAllowMarquee = 1
base.direct.manipulationControl.supportMultiView()
base.direct.cameraControl.useMayaCamControls = 1
# [gjeon] to handle delete here first
base.direct.ignore('DIRECT-delete')
# [gjeon] do not use the old way of finding current DR
base.direct.drList.tryToGetCurrentDr = False
# specifiy what obj can be 'selected' as objects
base.direct.selected.addTag('OBJRoot')
self.actionEvents.extend([
# Node path events
('DIRECT-delete', self.handleDelete),
('preRemoveNodePath', self.removeNodePathHook),
('DIRECT_selectedNodePath_fMulti_fTag', self.selectedNodePathHook),
('DIRECT_deselectAll', self.deselectAll),
])
# Add all the action events
for event in self.actionEvents:
if len(event) == 3:
self.accept(event[0], event[1], event[2])
else:
self.accept(event[0], event[1])
self.loadSettings()
def removeNodePathHook(self, nodePath):
if nodePath is None:
return
base.direct.deselect(nodePath)
self.objectMgr.removeObjectByNodePath(nodePath)
if (base.direct.selected.last != None and nodePath.compareTo(base.direct.selected.last)==0):
# if base.direct.selected.last is refering to this
# removed obj, clear the reference
if (hasattr(__builtins__,'last')):
__builtins__.last = None
else:
__builtins__['last'] = None
base.direct.selected.last = None
def handleDelete(self):
reply = wx.MessageBox("Do you want to delete selected?", "Delete?",
wx.YES_NO | wx.ICON_QUESTION)
if reply == wx.YES:
base.direct.removeAllSelected()
self.objectMgr.deselectAll()
else:
# need to reset COA
dnp = base.direct.selected.last
# Update camera controls coa to this point
# Coa2Camera = Coa2Dnp * Dnp2Camera
mCoa2Camera = dnp.mCoa2Dnp * dnp.getMat(base.direct.camera)
row = mCoa2Camera.getRow(3)
coa = Vec3(row[0], row[1], row[2])
base.direct.cameraControl.updateCoa(coa)
def selectedNodePathHook(self, nodePath, fMultiSelect = 0, fSelectTag = 1):
# handle unpickable nodepath
if nodePath.getName() in base.direct.iRay.unpickable:
base.direct.deselect(nodePath)
return
self.objectMgr.selectObject(nodePath)
def deselectAll(self):
self.objectMgr.deselectAll()
def reset(self):
base.direct.deselectAll()
self.objectMgr.reset()
def save(self):
if self.currentFile:
self.fileMgr.saveToFile(self.currentFile)
def saveAs(self, fileName):
self.fileMgr.saveToFile(fileName)
def load(self, fileName):
self.reset()
self.fileMgr.loadFromFile(fileName)
self.currentFile = fileName
def saveSettings(self):
if self.settingsFile is None:
return
try:
f = open(self.settingsFile, 'w')
f.write('gridSize %f\n'%self.ui.perspView.grid.gridSize)
f.write('gridSpacing %f\n'%self.ui.perspView.grid.gridSpacing)
f.close()
except:
pass
def loadSettings(self):
if self.settingsFile is None:
return
try:
f = open(self.settingsFile, 'r')
configLines = f.readlines()
f.close()
gridSize = 100.0
gridSpacing = 5.0
for line in configLines:
if line.startswith('gridSize'):
gridSize = float(line.split()[1])
elif line.startswith('gridSpacing'):
gridSpacing = float(line.split()[1])
self.ui.updateGrids(gridSize, gridSpacing)
except:
pass