open_toontown_panda3d/panda/src/egg/eggCoordinateSystem.cxx

61 lines
1.7 KiB
C++

// Filename: eggCoordinateSystem.cxx
// Created by: drose (20Jan99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#include "eggCoordinateSystem.h"
#include "indent.h"
TypeHandle EggCoordinateSystem::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: EggCoordinateSystem::write
// Access: Public, Virtual
// Description: Writes the coordinate system definition to the
// indicated output stream in Egg format.
////////////////////////////////////////////////////////////////////
void EggCoordinateSystem::
write(ostream &out, int indent_level) const {
if (get_value() != CS_default &&
get_value() != CS_invalid) {
indent(out, indent_level)
<< "<CoordinateSystem> { ";
switch (get_value()) {
case CS_zup_right:
out << "Z-Up";
break;
case CS_yup_right:
out << "Y-Up";
break;
case CS_zup_left:
out << "Z-Up-Left";
break;
case CS_yup_left:
out << "Y-Up-Left";
break;
default:
out << "/* Invalid coordinate system " << (int)get_value() << " */";
}
out << " }\n\n";
}
}