97 lines
2.5 KiB
C++
97 lines
2.5 KiB
C++
// Filename: animationConvert.cxx
|
|
// Created by: drose (21Jan03)
|
|
//
|
|
////////////////////////////////////////////////////////////////////
|
|
//
|
|
// PANDA 3D SOFTWARE
|
|
// Copyright (c) Carnegie Mellon University. All rights reserved.
|
|
//
|
|
// All use of this software is subject to the terms of the revised BSD
|
|
// license. You should have received a copy of this license along
|
|
// with this source code in a file named "LICENSE."
|
|
//
|
|
////////////////////////////////////////////////////////////////////
|
|
|
|
#include "animationConvert.h"
|
|
|
|
#include "string_utils.h"
|
|
#include "pnotify.h"
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: format_animation_convert
|
|
// Description: Returns the string corresponding to this method.
|
|
////////////////////////////////////////////////////////////////////
|
|
string
|
|
format_animation_convert(AnimationConvert convert) {
|
|
switch (convert) {
|
|
case AC_invalid:
|
|
return "invalid";
|
|
|
|
case AC_none:
|
|
return "none";
|
|
|
|
case AC_pose:
|
|
return "pose";
|
|
|
|
case AC_flip:
|
|
return "flip";
|
|
|
|
case AC_strobe:
|
|
return "strobe";
|
|
|
|
case AC_model:
|
|
return "model";
|
|
|
|
case AC_chan:
|
|
return "chan";
|
|
|
|
case AC_both:
|
|
return "both";
|
|
}
|
|
nout << "**unexpected AnimationConvert value: (" << (int)convert << ")**";
|
|
return "**";
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: AnimationConvert output operator
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
ostream &
|
|
operator << (ostream &out, AnimationConvert convert) {
|
|
return out << format_animation_convert(convert);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: string_animation_convert
|
|
// Description: Converts from a string, as might be input by the
|
|
// user, to one of the known AnimationConvert types.
|
|
// Returns AC_invalid if the string is unknown.
|
|
////////////////////////////////////////////////////////////////////
|
|
AnimationConvert
|
|
string_animation_convert(const string &str) {
|
|
if (cmp_nocase(str, "none") == 0) {
|
|
return AC_none;
|
|
|
|
} else if (cmp_nocase(str, "pose") == 0) {
|
|
return AC_pose;
|
|
|
|
} else if (cmp_nocase(str, "flip") == 0) {
|
|
return AC_flip;
|
|
|
|
} else if (cmp_nocase(str, "strobe") == 0) {
|
|
return AC_strobe;
|
|
|
|
} else if (cmp_nocase(str, "model") == 0) {
|
|
return AC_model;
|
|
|
|
} else if (cmp_nocase(str, "chan") == 0) {
|
|
return AC_chan;
|
|
|
|
} else if (cmp_nocase(str, "both") == 0) {
|
|
return AC_both;
|
|
|
|
} else {
|
|
return AC_invalid;
|
|
}
|
|
}
|