open_toontown_panda3d/direct/src/level/BasicEntities.py

122 lines
4.4 KiB
Python
Executable File

"""BasicEntities module: contains fundamental entity types and base classes"""
import Entity
import DistributedEntity
import NodePath
# this is an abstract class, do not instantiate.
class NodePathAttribs:
"""Derive from this class to give an entity the behavior of a
NodePath, without necessarily deriving from NodePath. Derived class
must implement getNodePath()."""
def initNodePathAttribs(self, doReparent=1):
"""Call this after the entity has been initialized"""
self.callSetters('pos','x','y','z',
'hpr','h','p','r',
'scale','sx','sy','sz')
if doReparent:
self.callSetters('parentEntId')
if __debug__:
self.getNodePath().setTag('entity', '1')
def setPos(self, *args): self.getNodePath().setPos(*args)
def setX(self, *args): self.getNodePath().setX(*args)
def setY(self, *args): self.getNodePath().setY(*args)
def setZ(self, *args): self.getNodePath().setZ(*args)
def setHpr(self, *args): self.getNodePath().setHpr(*args)
def setH(self, *args): self.getNodePath().setH(*args)
def setP(self, *args): self.getNodePath().setP(*args)
def setR(self, *args): self.getNodePath().setR(*args)
def setScale(self, *args): self.getNodePath().setScale(*args)
def setSx(self, *args): self.getNodePath().setSx(*args)
def setSy(self, *args): self.getNodePath().setSy(*args)
def setSz(self, *args): self.getNodePath().setSz(*args)
def reparentTo(self, *args): self.getNodePath().reparentTo(*args)
def setParentEntId(self, parentEntId):
self.parentEntId = parentEntId
self.level.requestReparent(self, self.parentEntId)
# this is an abstract class, do not instantiate.
class NodePathSelfAttribs:
"""Derive from this class to give an entity that is already a Nodepath
the behavior of a NodePathEntity, with ability to reparent and be
picked from the Direct/FactoryEditor interface"""
def initNodePathSelfAttribs(self):
if __debug__:
self.setTag('entity', '1')
self.callSetters('parentEntId')
def setParentEntId(self, parentEntId):
self.parentEntId = parentEntId
self.level.requestReparent(self, self.parentEntId)
class privNodePathImpl(NodePath.NodePath):
def __init__(self, name):
node = hidden.attachNewNode(name)
NodePath.NodePath.__init__(self, node)
if __debug__:
self.setTag('entity', '1')
def initNodePathAttribs(self):
"""Call this after the entity has been initialized, and all
of its attributes have been set"""
self.callSetters('pos','x','y','z',
'hpr','h','p','r',
'scale','sx','sy','sz',
'parentEntId')
def setParentEntId(self, parentEntId):
self.parentEntId = parentEntId
self.level.requestReparent(self.getNodePath(), self.parentEntId)
def destroy(self):
if __debug__:
self.clearTag('entity')
self.removeNode()
def getNodePath(self):
return self
class NodePathEntity(Entity.Entity, privNodePathImpl):
"""This is an entity that represents a NodePath on the client.
It may be instantiated directly or used as a base class for other
entity types."""
def __init__(self, level, entId):
privNodePathImpl.__init__(self, '')
Entity.Entity.__init__(self, level, entId)
self.setName(str(self))
privNodePathImpl.initNodePathAttribs(self)
def destroy(self):
Entity.Entity.destroy(self)
privNodePathImpl.destroy(self)
def getNodePath(self):
return self
class DistributedNodePathEntity(DistributedEntity.DistributedEntity,
privNodePathImpl):
"""This is a distributed version of NodePathEntity. It should not
be instantiated directly; derive your client-side distEntity from
this class instead of DistributedEntity."""
def __init__(self, cr):
DistributedEntity.DistributedEntity.__init__(self, cr)
privNodePathImpl.__init__(self, 'DistributedNodePathEntity')
def announceGenerate(self):
DistributedEntity.DistributedEntity.announceGenerate(self)
privNodePathImpl.initNodePathAttribs(self)
def destroy(self):
DistributedEntity.DistributedEntity.destroy(self)
privNodePathImpl.destroy(self)
def getNodePath(self):
return self