open_toontown_panda3d/dtool/src/dtoolbase/memoryHook.cxx

519 lines
16 KiB
C++

// Filename: memoryHook.cxx
// Created by: drose (28Jun07)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "memoryHook.h"
#include "deletedBufferChain.h"
#include <stdlib.h>
#ifdef WIN32
// Windows case.
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#else
// Posix case.
#include <unistd.h>
#include <sys/types.h>
#include <sys/mman.h>
#endif // WIN32
#if defined(USE_MEMORY_DLMALLOC)
/////////////////////////////////////////////////////////////////////
//
// Memory manager: DLMALLOC
//
// This is Doug Lea's memory manager. It is very fast, but it is not
// thread-safe. However, we provide thread locking within MemoryHook.
//
/////////////////////////////////////////////////////////////////////
#define USE_DL_PREFIX 1
#define NO_MALLINFO 1
#ifdef _DEBUG
#define DEBUG 1
#endif
#include "dlmalloc.h"
#include "dlmalloc_src.cxx"
#define call_malloc dlmalloc
#define call_realloc dlrealloc
#define call_free dlfree
#define MEMORY_HOOK_MALLOC_LOCK 1
#elif defined(USE_MEMORY_PTMALLOC2)
// This doesn't appear to work in Linux; perhaps it is clashing with
// the system library. It also doesn't appear to be thread-safe on
// OSX.
/////////////////////////////////////////////////////////////////////
//
// Memory manager: PTMALLOC2
//
// Ptmalloc2 is a derivative of Doug Lea's memory manager that was
// made thread-safe by Wolfram Gloger, then was ported to windows by
// Niall Douglas. It is not quite as fast as dlmalloc (because the
// thread-safety constructs take a certain amount of CPU time), but
// it's still much faster than the windows allocator.
//
/////////////////////////////////////////////////////////////////////
#define USE_DL_PREFIX 1
#define NO_MALLINFO 1
#ifdef _DEBUG
#define MALLOC_DEBUG 2
#endif
#include "ptmalloc2_smp_src.cxx"
#define call_malloc dlmalloc
#define call_realloc dlrealloc
#define call_free dlfree
#undef MEMORY_HOOK_MALLOC_LOCK
#else
/////////////////////////////////////////////////////////////////////
//
// Memory manager: MALLOC
//
// This option uses the built-in system allocator. This is a good
// choice on linux, but it's a terrible choice on windows.
//
/////////////////////////////////////////////////////////////////////
#define call_malloc malloc
#define call_realloc realloc
#define call_free free
#undef MEMORY_HOOK_MALLOC_LOCK
#endif // USE_MEMORY_*
////////////////////////////////////////////////////////////////////
// Function: MemoryHook::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
MemoryHook::
MemoryHook() {
#ifdef WIN32
// Windows case.
SYSTEM_INFO sysinfo;
GetSystemInfo(&sysinfo);
_page_size = (size_t)sysinfo.dwPageSize;
#else
// Posix case.
_page_size = getpagesize();
#endif // WIN32
#ifdef DO_MEMORY_USAGE
_total_heap_single_size = 0;
_total_heap_array_size = 0;
_requested_heap_size = 0;
_total_mmap_size = 0;
_max_heap_size = ~(size_t)0;
#endif
}
////////////////////////////////////////////////////////////////////
// Function: MemoryHook::Copy Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
MemoryHook::
MemoryHook(const MemoryHook &copy) :
_page_size(copy._page_size)
{
#ifdef DO_MEMORY_USAGE
_total_heap_single_size = copy._total_heap_single_size;
_total_heap_array_size = copy._total_heap_array_size;
_requested_heap_size = copy._requested_heap_size;
_total_mmap_size = copy._total_mmap_size;
_max_heap_size = copy._max_heap_size;
#endif
((MutexImpl &)copy._lock).lock();
_deleted_chains = copy._deleted_chains;
((MutexImpl &)copy._lock).release();
}
////////////////////////////////////////////////////////////////////
// Function: MemoryHook::Destructor
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
MemoryHook::
~MemoryHook() {
// Really, we only have this destructor to shut up gcc about the
// virtual functions warning.
}
////////////////////////////////////////////////////////////////////
// Function: MemoryHook::heap_alloc_single
// Access: Public, Virtual
// Description: Allocates a block of memory from the heap, similar to
// malloc(). This will never return NULL; it will abort
// instead if memory is not available.
//
// This particular function should be used to allocate
// memory for a single object, as opposed to an array.
// The only difference is in the bookkeeping.
////////////////////////////////////////////////////////////////////
void *MemoryHook::
heap_alloc_single(size_t size) {
#ifdef MEMORY_HOOK_MALLOC_LOCK
_lock.lock();
void *alloc = call_malloc(inflate_size(size));
_lock.release();
#else
void *alloc = call_malloc(inflate_size(size));
#endif
if (alloc == (void *)NULL) {
cerr << "Out of memory!\n";
abort();
}
#ifdef DO_MEMORY_USAGE
// In the DO_MEMORY_USAGE case, we want to track the total size of
// allocated bytes on the heap.
AtomicAdjust::add(_total_heap_single_size, (AtomicAdjust::Integer)size);
if ((size_t)AtomicAdjust::get(_total_heap_single_size) +
(size_t)AtomicAdjust::get(_total_heap_array_size) >
_max_heap_size) {
overflow_heap_size();
}
#endif // DO_MEMORY_USAGE
return alloc_to_ptr(alloc, size);
}
////////////////////////////////////////////////////////////////////
// Function: MemoryHook::heap_free_single
// Access: Public, Virtual
// Description: Releases a block of memory previously allocated via
// heap_alloc_single.
////////////////////////////////////////////////////////////////////
void MemoryHook::
heap_free_single(void *ptr) {
size_t size;
void *alloc = ptr_to_alloc(ptr, size);
#ifdef DO_MEMORY_USAGE
assert((int)size <= _total_heap_single_size);
AtomicAdjust::add(_total_heap_single_size, -(AtomicAdjust::Integer)size);
#endif // DO_MEMORY_USAGE
#ifdef MEMORY_HOOK_MALLOC_LOCK
_lock.lock();
call_free(alloc);
_lock.release();
#else
call_free(alloc);
#endif
}
////////////////////////////////////////////////////////////////////
// Function: MemoryHook::heap_alloc_array
// Access: Public, Virtual
// Description: Allocates a block of memory from the heap, similar to
// malloc(). This will never return NULL; it will abort
// instead if memory is not available.
//
// This particular function should be used to allocate
// memory for an array of objects, as opposed to a
// single object. The only difference is in the
// bookkeeping.
////////////////////////////////////////////////////////////////////
void *MemoryHook::
heap_alloc_array(size_t size) {
#ifdef MEMORY_HOOK_MALLOC_LOCK
_lock.lock();
void *alloc = call_malloc(inflate_size(size));
_lock.release();
#else
void *alloc = call_malloc(inflate_size(size));
#endif
if (alloc == (void *)NULL) {
cerr << "Out of memory!\n";
abort();
}
#ifdef DO_MEMORY_USAGE
// In the DO_MEMORY_USAGE case, we want to track the total size of
// allocated bytes on the heap.
AtomicAdjust::add(_total_heap_array_size, (AtomicAdjust::Integer)size);
if ((size_t)AtomicAdjust::get(_total_heap_single_size) +
(size_t)AtomicAdjust::get(_total_heap_array_size) >
_max_heap_size) {
overflow_heap_size();
}
#endif // DO_MEMORY_USAGE
return alloc_to_ptr(alloc, size);
}
////////////////////////////////////////////////////////////////////
// Function: MemoryHook::heap_realloc_array
// Access: Public, Virtual
// Description: Resizes a block of memory previously returned from
// heap_alloc_array.
////////////////////////////////////////////////////////////////////
void *MemoryHook::
heap_realloc_array(void *ptr, size_t size) {
size_t orig_size;
void *alloc = ptr_to_alloc(ptr, orig_size);
#ifdef DO_MEMORY_USAGE
assert((AtomicAdjust::Integer)orig_size <= _total_heap_array_size);
AtomicAdjust::add(_total_heap_array_size, (AtomicAdjust::Integer)size-(AtomicAdjust::Integer)orig_size);
#endif // DO_MEMORY_USAGE
#ifdef MEMORY_HOOK_MALLOC_LOCK
_lock.lock();
alloc = call_realloc(alloc, inflate_size(size));
_lock.release();
#else
alloc = call_realloc(alloc, inflate_size(size));
#endif
if (alloc == (void *)NULL) {
cerr << "Out of memory!\n";
abort();
}
return alloc_to_ptr(alloc, size);
}
////////////////////////////////////////////////////////////////////
// Function: MemoryHook::heap_free_array
// Access: Public, Virtual
// Description: Releases a block of memory previously allocated via
// heap_alloc_array.
////////////////////////////////////////////////////////////////////
void MemoryHook::
heap_free_array(void *ptr) {
size_t size;
void *alloc = ptr_to_alloc(ptr, size);
#ifdef DO_MEMORY_USAGE
assert((int)size <= _total_heap_array_size);
AtomicAdjust::add(_total_heap_array_size, -(AtomicAdjust::Integer)size);
#endif // DO_MEMORY_USAGE
#ifdef MEMORY_HOOK_MALLOC_LOCK
_lock.lock();
call_free(alloc);
_lock.release();
#else
call_free(alloc);
#endif
}
////////////////////////////////////////////////////////////////////
// Function: MemoryHook::heap_trim
// Access: Public
// Description: Attempts to release memory back to the system, if
// possible. The pad argument is the minimum amount of
// unused memory to keep in the heap (against future
// allocations). Any memory above that may be released
// to the system, reducing the memory size of this
// process. There is no guarantee that any memory may
// be released.
//
// Returns true if any memory was actually released,
// false otherwise.
////////////////////////////////////////////////////////////////////
bool MemoryHook::
heap_trim(size_t pad) {
bool trimmed = false;
#if defined(USE_MEMORY_DLMALLOC) || defined(USE_MEMORY_PTMALLOC2)
// Since malloc_trim() isn't standard C, we can't be sure it exists
// on a given platform. But if we're using dlmalloc, we know we
// have dlmalloc_trim.
_lock.lock();
if (dlmalloc_trim(pad)) {
trimmed = true;
}
_lock.release();
#endif
#ifdef WIN32
// Also, on Windows we have _heapmin().
if (_heapmin() == 0) {
trimmed = true;
}
#endif
return trimmed;
}
////////////////////////////////////////////////////////////////////
// Function: MemoryHook::mmap_alloc
// Access: Public, Virtual
// Description: Allocates a raw page or pages of memory directly from
// the OS. This will be in a different address space
// from the memory allocated by heap_alloc(), and so it
// won't contribute to fragmentation of that memory.
//
// The allocation size must be an integer multiple of
// the page size. Use round_to_page_size() if there is
// any doubt.
//
// If allow_exec is true, the memory will be flagged so
// that it is legal to execute code that has been
// written to this memory.
////////////////////////////////////////////////////////////////////
void *MemoryHook::
mmap_alloc(size_t size, bool allow_exec) {
assert((size % _page_size) == 0);
#ifdef DO_MEMORY_USAGE
_total_mmap_size += size;
#endif
#ifdef WIN32
// Windows case.
void *ptr = VirtualAlloc(NULL, size, MEM_COMMIT | MEM_RESERVE,
allow_exec ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE);
if (ptr == (void *)NULL) {
DWORD err = GetLastError();
cerr << "Couldn't allocate memory page of size " << size << ": ";
PVOID buffer;
DWORD length =
FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
NULL, err, 0, (LPTSTR)&buffer, 0, NULL);
if (length != 0) {
cerr << (char *)buffer << "\n";
} else {
cerr << "Error code " << err << "\n";
}
LocalFree(buffer);
abort();
}
return ptr;
#else
// Posix case.
int prot = PROT_READ | PROT_WRITE;
if (allow_exec) {
prot |= PROT_EXEC;
}
void *ptr = mmap(NULL, size, prot, MAP_PRIVATE | MAP_ANON, -1, 0);
if (ptr == (void *)-1) {
perror("mmap");
abort();
}
return ptr;
#endif // WIN32
}
////////////////////////////////////////////////////////////////////
// Function: MemoryHook::mmap_free
// Access: Public, Virtual
// Description: Frees a block of memory previously allocated via
// mmap_alloc(). You must know how large the block was.
////////////////////////////////////////////////////////////////////
void MemoryHook::
mmap_free(void *ptr, size_t size) {
assert((size % _page_size) == 0);
#ifdef DO_MEMORY_USAGE
assert((int)size <= _total_mmap_size);
_total_mmap_size -= size;
#endif
#ifdef WIN32
VirtualFree(ptr, 0, MEM_RELEASE);
#else
munmap(ptr, size);
#endif
}
////////////////////////////////////////////////////////////////////
// Function: MemoryHook::mark_pointer
// Access: Public, Virtual
// Description: This special method exists only to provide a callback
// hook into MemoryUsage. It indicates that the
// indicated pointer, allocated from somewhere other
// than a call to heap_alloc(), now contains a pointer
// to the indicated ReferenceCount object. If orig_size
// is 0, it indicates that the ReferenceCount object has
// been destroyed.
////////////////////////////////////////////////////////////////////
void MemoryHook::
mark_pointer(void *, size_t, ReferenceCount *) {
}
////////////////////////////////////////////////////////////////////
// Function: MemoryHook::get_deleted_chain
// Access: Public
// Description: Returns a pointer to a global DeletedBufferChain
// object suitable for allocating arrays of the
// indicated size. There is one unique
// DeletedBufferChain object for every different size.
////////////////////////////////////////////////////////////////////
DeletedBufferChain *MemoryHook::
get_deleted_chain(size_t buffer_size) {
DeletedBufferChain *chain;
_lock.lock();
DeletedChains::iterator dci = _deleted_chains.find(buffer_size);
if (dci != _deleted_chains.end()) {
chain = (*dci).second;
} else {
// Once allocated, this DeletedBufferChain object is never deleted.
chain = new DeletedBufferChain(buffer_size);
_deleted_chains.insert(DeletedChains::value_type(buffer_size, chain));
}
_lock.release();
return chain;
}
#ifdef DO_MEMORY_USAGE
////////////////////////////////////////////////////////////////////
// Function: MemoryHook::overflow_heap_size
// Access: Protected, Virtual
// Description: This callback method is called whenever the total
// allocated heap size exceeds _max_heap_size. It's
// mainly intended for reporting memory leaks, on the
// assumption that once we cross some specified
// threshold, we're just leaking memory.
//
// The implementation for this method is in MemoryUsage.
////////////////////////////////////////////////////////////////////
void MemoryHook::
overflow_heap_size() {
_max_heap_size = ~(size_t)0;
}
#endif // DO_MEMORY_USAGE