132 lines
3.3 KiB
C++
132 lines
3.3 KiB
C++
// Filename: boundingLine.cxx
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// Created by: drose (04Jul00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#include "boundingLine.h"
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#include "boundingSphere.h"
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#include "config_mathutil.h"
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#include <math.h>
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TypeHandle BoundingLine::_type_handle;
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BoundingVolume *BoundingLine::
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make_copy() const {
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return new BoundingLine(*this);
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}
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LPoint3f BoundingLine::
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get_approx_center() const {
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nassertr(!is_empty(), LPoint3f(0.0f, 0.0f, 0.0f));
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nassertr(!is_infinite(), LPoint3f(0.0f, 0.0f, 0.0f));
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return (get_point_a() + get_point_b()) / 2.0;
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}
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void BoundingLine::
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xform(const LMatrix4f &mat) {
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nassertv(!mat.is_nan());
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if (!is_empty() && !is_infinite()) {
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_origin = _origin * mat;
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_vector = _vector * mat;
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if (!_vector.normalize()) {
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// If we just scaled the line down to nothing, it becomes an
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// empty volume.
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_flags |= F_empty;
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}
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}
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}
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void BoundingLine::
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output(ostream &out) const {
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if (is_empty()) {
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out << "bline, empty";
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} else if (is_infinite()) {
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out << "bline, infinite";
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} else {
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out << "bline, (" << _origin << ") - (" << _origin + _vector << ")";
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}
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}
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bool BoundingLine::
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extend_other(BoundingVolume *other) const {
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return other->extend_by_line(this);
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}
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bool BoundingLine::
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around_other(BoundingVolume *other,
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const BoundingVolume **first,
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const BoundingVolume **last) const {
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return other->around_lines(first, last);
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}
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int BoundingLine::
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contains_other(const BoundingVolume *other) const {
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return other->contains_line(this);
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}
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bool BoundingLine::
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extend_by_line(const BoundingLine *line) {
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nassertr(!line->is_empty() && !line->is_infinite(), false);
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nassertr(!is_infinite(), false);
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if (is_empty()) {
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_origin = line->_origin;
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_vector = line->_vector;
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_flags = 0;
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} else {
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_flags = F_infinite;
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}
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return true;
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}
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int BoundingLine::
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contains_sphere(const BoundingSphere *sphere) const {
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nassertr(!is_empty() && !is_infinite(), 0);
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nassertr(!sphere->is_empty() && !sphere->is_infinite(), 0);
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float r = sphere->get_radius();
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if (r * r >= sqr_dist_to_line(sphere->get_center())) {
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return IF_possible | IF_some;
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} else {
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return IF_no_intersection;
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}
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}
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float BoundingLine::
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sqr_dist_to_line(const LPoint3f &point) const {
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nassertr(!point.is_nan(), 0.0f);
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nassertr(!is_empty() && !is_infinite(), 0.0f);
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nassertr(!_vector.almost_equal(LVector3f(0.0f, 0.0f, 0.0f)), 0.0f);
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// The formula for the distance from a point to the line based on
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// the quadratic equation.
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float A = dot(_vector, _vector);
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nassertr(A != 0.0f, 0.0f);
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LVector3f fc = _origin - point;
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float B = 2.0 * dot(_vector, fc);
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float fc_d2 = dot(fc, fc);
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float r2 = fc_d2 - B*B / 4.0*A;
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nassertr(!cnan(r2), 0.0f);
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return r2;
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}
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