open_toontown_panda3d/panda/src/glstuff/glGeomMunger_src.h

81 lines
2.6 KiB
C++

// Filename: glGeomMunger_src.h
// Created by: drose (10Mar05)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#include "pandabase.h"
#include "standardMunger.h"
#include "graphicsStateGuardian.h"
#include "textureAttrib.h"
#include "texGenAttrib.h"
#include "renderState.h"
#include "weakPointerTo.h"
#include "weakPointerCallback.h"
class CLP(GeomContext);
////////////////////////////////////////////////////////////////////
// Class : GLGeomMunger
// Description : This specialization on GeomMunger finesses vertices
// for OpenGL rendering. In particular, it makes sure
// colors aren't stored in DirectX's packed_argb format.
////////////////////////////////////////////////////////////////////
class EXPCL_GL CLP(GeomMunger) : public StandardMunger, public WeakPointerCallback {
public:
INLINE CLP(GeomMunger)(GraphicsStateGuardian *gsg, const RenderState *state);
virtual ~CLP(GeomMunger)();
ALLOC_DELETED_CHAIN(CLP(GeomMunger));
virtual void wp_callback(void *);
protected:
virtual CPT(GeomVertexFormat) munge_format_impl(const GeomVertexFormat *orig,
const GeomVertexAnimationSpec &animation);
virtual int compare_to_impl(const GeomMunger *other) const;
virtual int geom_compare_to_impl(const GeomMunger *other) const;
private:
WCPT(TextureAttrib) _texture;
WCPT(TexGenAttrib) _tex_gen;
typedef pset<CLP(GeomContext) *> GeomContexts;
GeomContexts _geom_contexts;
static GeomMunger *_deleted_chain;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
StandardMunger::init_type();
register_type(_type_handle, CLASSPREFIX_QUOTED "GeomMunger",
StandardMunger::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
friend class CLP(GeomContext);
};
#include "glGeomMunger_src.I"