81 lines
2.6 KiB
C++
81 lines
2.6 KiB
C++
// Filename: glGeomMunger_src.h
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// Created by: drose (10Mar05)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#include "pandabase.h"
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#include "standardMunger.h"
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#include "graphicsStateGuardian.h"
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#include "textureAttrib.h"
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#include "texGenAttrib.h"
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#include "renderState.h"
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#include "weakPointerTo.h"
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#include "weakPointerCallback.h"
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class CLP(GeomContext);
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////////////////////////////////////////////////////////////////////
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// Class : GLGeomMunger
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// Description : This specialization on GeomMunger finesses vertices
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// for OpenGL rendering. In particular, it makes sure
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// colors aren't stored in DirectX's packed_argb format.
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////////////////////////////////////////////////////////////////////
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class EXPCL_GL CLP(GeomMunger) : public StandardMunger, public WeakPointerCallback {
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public:
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INLINE CLP(GeomMunger)(GraphicsStateGuardian *gsg, const RenderState *state);
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virtual ~CLP(GeomMunger)();
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ALLOC_DELETED_CHAIN(CLP(GeomMunger));
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virtual void wp_callback(void *);
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protected:
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virtual CPT(GeomVertexFormat) munge_format_impl(const GeomVertexFormat *orig,
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const GeomVertexAnimationSpec &animation);
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virtual int compare_to_impl(const GeomMunger *other) const;
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virtual int geom_compare_to_impl(const GeomMunger *other) const;
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private:
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WCPT(TextureAttrib) _texture;
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WCPT(TexGenAttrib) _tex_gen;
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typedef pset<CLP(GeomContext) *> GeomContexts;
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GeomContexts _geom_contexts;
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static GeomMunger *_deleted_chain;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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StandardMunger::init_type();
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register_type(_type_handle, CLASSPREFIX_QUOTED "GeomMunger",
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StandardMunger::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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friend class CLP(GeomContext);
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};
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#include "glGeomMunger_src.I"
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