open_toontown_panda3d/panda
rdb d1ab940e93 pgraph: Fix texture replacement creating unique TextureAttrib
This needs a more thorough fix (probably on master), but the implicit sort is incrementing every time, and it is being included in the hash/compare, so every time the same texture is replaced on the same TextureAttrib, it will be a unique TextureAttrib, causing garbage to accumulate and the state system to be generally less effective.
2020-06-29 11:30:07 +02:00
..
metalibs general: Don't require BUILDING_* for static builds 2018-08-31 23:54:32 -06:00
src pgraph: Fix texture replacement creating unique TextureAttrib 2020-06-29 11:30:07 +02:00