open_toontown_panda3d/panda/src/egg/eggMorphList.I

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// Filename: eggMorphList.I
// Created by: drose (29Jan99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: EggMorphList::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class MorphType>
INLINE EggMorphList<MorphType>::
EggMorphList() {
}
////////////////////////////////////////////////////////////////////
// Function: EggMorphList::Copy Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class MorphType>
INLINE EggMorphList<MorphType>::
EggMorphList(const EggMorphList<MorphType> &copy) :
_morphs(copy._morphs)
{
}
////////////////////////////////////////////////////////////////////
// Function: EggMorphList::Copy Assignment Operator
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class MorphType>
INLINE void EggMorphList<MorphType>::
operator = (const EggMorphList &copy) {
_morphs = copy._morphs;
}
////////////////////////////////////////////////////////////////////
// Function: EggMorphList::Destructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class MorphType>
INLINE EggMorphList<MorphType>::
~EggMorphList() {
}
////////////////////////////////////////////////////////////////////
// Function: EggMorphList::operator ==
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class MorphType>
INLINE bool EggMorphList<MorphType>::
operator == (const EggMorphList<MorphType> &other) const {
return (_morphs == other._morphs);
}
////////////////////////////////////////////////////////////////////
// Function: EggMorphList::operator !=
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class MorphType>
INLINE bool EggMorphList<MorphType>::
operator != (const EggMorphList<MorphType> &other) const {
return (_morphs != other._morphs);
}
////////////////////////////////////////////////////////////////////
// Function: EggMorphList::operator <
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class MorphType>
INLINE bool EggMorphList<MorphType>::
operator < (const EggMorphList<MorphType> &other) const {
return (_morphs < other._morphs);
}
////////////////////////////////////////////////////////////////////
// Function: EggMorphList::begin
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class MorphType>
INLINE TYPENAME EggMorphList<MorphType>::iterator EggMorphList<MorphType>::
begin() {
return _morphs.begin();
}
////////////////////////////////////////////////////////////////////
// Function: EggMorphList::begin
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class MorphType>
INLINE TYPENAME EggMorphList<MorphType>::const_iterator EggMorphList<MorphType>::
begin() const {
return _morphs.begin();
}
////////////////////////////////////////////////////////////////////
// Function: EggMorphList::end
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class MorphType>
INLINE TYPENAME EggMorphList<MorphType>::iterator EggMorphList<MorphType>::
end() {
return _morphs.end();
}
////////////////////////////////////////////////////////////////////
// Function: EggMorphList::end
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class MorphType>
INLINE TYPENAME EggMorphList<MorphType>::const_iterator EggMorphList<MorphType>::
end() const {
return _morphs.end();
}
////////////////////////////////////////////////////////////////////
// Function: EggMorphList::size
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class MorphType>
INLINE TYPENAME EggMorphList<MorphType>::size_type EggMorphList<MorphType>::
size() const {
return _morphs.size();
}
////////////////////////////////////////////////////////////////////
// Function: EggMorphList::empty
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class MorphType>
INLINE bool EggMorphList<MorphType>::
empty() const {
return _morphs.empty();
}
////////////////////////////////////////////////////////////////////
// Function: EggMorphList::insert
// Access: Public
// Description: This is similar to the insert() interface for sets,
// except it does not guarantee that the resulting list
// is sorted.
//
// We have this member function so the EggMorphList
// resembles a set. It used to *be* a set, but we
// cannot export STL sets from a Windows DLL.
////////////////////////////////////////////////////////////////////
template<class MorphType>
pair<TYPENAME EggMorphList<MorphType>::iterator, bool> EggMorphList<MorphType>::
insert(const MorphType &value) {
pair<iterator, bool> result;
TYPENAME Morphs::iterator mi;
for (mi = _morphs.begin(); mi != _morphs.end(); ++mi) {
if ((*mi) == value) {
// This value is already present.
result.first = mi;
result.second = false;
return result;
}
}
// This value is not already present; add it to the list.
_morphs.push_back(value);
result.first = _morphs.begin() + _morphs.size() - 1;
result.second = true;
return result;
}
////////////////////////////////////////////////////////////////////
// Function: EggMorphList::clear
// Access: Public
// Description: Empties the list of morphs.
////////////////////////////////////////////////////////////////////
template<class MorphType>
INLINE void EggMorphList<MorphType>::
clear() {
_morphs.clear();
}
////////////////////////////////////////////////////////////////////
// Function: EggMorphList::write
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class MorphType>
void EggMorphList<MorphType>::
write(ostream &out, int indent_level) const {
const_iterator i;
for (i = begin(); i != end(); ++i) {
indent(out, indent_level) << *i << "\n";
}
}