33 lines
1.3 KiB
Plaintext
33 lines
1.3 KiB
Plaintext
// Filename: cullHandler.I
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// Created by: drose (04Mar02)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: CullHandler::draw
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// Access: Public, Static
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// Description: Draws the indicated CullableObject, with full support
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// for decals if they are attached to the object. The
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// appropriate state is set on the GSG before drawing
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// the object.
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////////////////////////////////////////////////////////////////////
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INLINE void CullHandler::
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draw(CullableObject *object, GraphicsStateGuardianBase *gsg,
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bool force, Thread *current_thread) {
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if (object->_next != (CullableObject *)NULL) {
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draw_with_decals(object, gsg, force, current_thread);
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} else {
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gsg->set_state_and_transform(object->_state, object->_internal_transform);
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object->draw(gsg, force, current_thread);
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}
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}
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