open_toontown_panda3d/pandaapp/src/stitchbase/stitchImageOutputter.cxx

63 lines
2.2 KiB
C++

// Filename: stitchImageOutputter.cxx
// Created by: drose (09Nov99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#include "stitchImageOutputter.h"
////////////////////////////////////////////////////////////////////
// Function: StitchImageOutputter::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
StitchImageOutputter::
StitchImageOutputter() {
_screen = new StitchMultiScreen;
}
////////////////////////////////////////////////////////////////////
// Function: StitchImageOutputter::Destructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
StitchImageOutputter::
~StitchImageOutputter() {
}
////////////////////////////////////////////////////////////////////
// Function: StitchImageOutputter::add_screen
// Access: Public
// Description: Adds a screen to the list of screens projected onto.
// If there are no screens, the default is to project
// the images to infinity; otherwise, the screens are
// used.
////////////////////////////////////////////////////////////////////
void StitchImageOutputter::
add_screen(StitchScreen *screen) {
_screen->add_screen(screen);
}
////////////////////////////////////////////////////////////////////
// Function: StitchImageOutputter::set_eyepoint
// Access: Public, Virtual
// Description: Sets the eye point to the indicated coordinate frame,
// if it makes sense to this kind of outputter.
////////////////////////////////////////////////////////////////////
void StitchImageOutputter::
set_eyepoint(const LMatrix4d &) {
}