open_toontown_panda3d/dtool/src/dtoolbase/stl_compares.I

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// Filename: stl_compares.I
// Created by: drose (28Sep04)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: floating_point_threshold::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class Key>
INLINE floating_point_threshold<Key>::
floating_point_threshold(Key threshold) :
_threshold(threshold)
{
}
////////////////////////////////////////////////////////////////////
// Function: floating_point_threshold::operator ()
// Access: Public
// Description: Returns true if a sorts before b, false otherwise.
////////////////////////////////////////////////////////////////////
template<class Key>
INLINE bool floating_point_threshold<Key>::
operator () (const Key &a, const Key &b) const {
return cfloor(a / _threshold + 0.5f) < cfloor(b / _threshold + 0.5f);
}
////////////////////////////////////////////////////////////////////
// Function: compare_to::operator ()
// Access: Public
// Description: Returns true if a sorts before b, false otherwise.
////////////////////////////////////////////////////////////////////
template<class Key>
INLINE bool compare_to<Key>::
operator () (const Key &a, const Key &b) const {
return (a.compare_to(b) < 0);
}
////////////////////////////////////////////////////////////////////
// Function: compare_to::is_equal
// Access: Public
// Description: Returns true if a is equivalent to b, false otherwise.
////////////////////////////////////////////////////////////////////
template<class Key>
INLINE bool compare_to<Key>::
is_equal(const Key &a, const Key &b) const {
return (a.compare_to(b) == 0);
}
////////////////////////////////////////////////////////////////////
// Function: indirect_less::operator ()
// Access: Public
// Description: Returns true if a sorts before b, false otherwise.
////////////////////////////////////////////////////////////////////
template<class Key>
INLINE bool indirect_less<Key>::
operator () (const Key &a, const Key &b) const {
return (a != b && (*a) < (*b));
}
////////////////////////////////////////////////////////////////////
// Function: indirect_compare_to::operator ()
// Access: Public
// Description: Returns true if a sorts before b, false otherwise.
////////////////////////////////////////////////////////////////////
template<class Key>
INLINE bool indirect_compare_to<Key>::
operator () (const Key &a, const Key &b) const {
return (a != b && (*a).compare_to(*b) < 0);
}
////////////////////////////////////////////////////////////////////
// Function: indirect_compare_to::is_equal
// Access: Public
// Description: Returns true if a is equivalent to b, false otherwise.
////////////////////////////////////////////////////////////////////
template<class Key>
INLINE bool indirect_compare_to<Key>::
is_equal(const Key &a, const Key &b) const {
return (a == b || (*a).compare_to(*b) == 0);
}
////////////////////////////////////////////////////////////////////
// Function: indirect_compare_names::operator ()
// Access: Public
// Description: Returns true if a sorts before b, false otherwise.
////////////////////////////////////////////////////////////////////
template<class Key>
INLINE bool indirect_compare_names<Key>::
operator () (const Key &a, const Key &b) const {
return (a != b && (*a).get_name() < (*b).get_name());
}
////////////////////////////////////////////////////////////////////
// Function: indirect_compare_names::is_equal
// Access: Public
// Description: Returns true if a is equivalent to b, false otherwise.
////////////////////////////////////////////////////////////////////
template<class Key>
INLINE bool indirect_compare_names<Key>::
is_equal(const Key &a, const Key &b) const {
return (a == b || (*a).get_name() == (*b).get_name());
}
////////////////////////////////////////////////////////////////////
// Function: integer_hash::add_hash
// Access: Public, Static
// Description: Adds the indicated key into a running hash.
////////////////////////////////////////////////////////////////////
template<class Key, class Compare>
INLINE size_t integer_hash<Key, Compare>::
add_hash(size_t hash, const Key &key) {
PN_uint32 key32 = (PN_uint32)(key);
return AddHash::add_hash(hash, &key32, 1);
}
////////////////////////////////////////////////////////////////////
// Function: pointer_hash::add_hash
// Access: Public, Static
// Description: Adds the indicated key into a running hash.
////////////////////////////////////////////////////////////////////
INLINE size_t pointer_hash::
add_hash(size_t hash, const void *key) {
// We don't mind if this loses precision.
PN_uint32 key32 = (PN_uint32)reinterpret_cast<uintptr_t>(key);
return AddHash::add_hash(hash, &key32, 1);
}
////////////////////////////////////////////////////////////////////
// Function: floating_point_hash::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class Key>
INLINE floating_point_hash<Key>::
floating_point_hash(Key threshold) :
_threshold(threshold)
{
}
////////////////////////////////////////////////////////////////////
// Function: floating_point_hash::operator ()
// Access: Public
// Description: Computes a size_t hash from the float.
////////////////////////////////////////////////////////////////////
template<class Key>
INLINE size_t floating_point_hash<Key>::
operator () (const Key &key) const {
return add_hash(0, key);
}
////////////////////////////////////////////////////////////////////
// Function: floating_point_hash::operator () (two parameters)
// Access: Public
// Description: Returns true if a sorts before b, false otherwise.
////////////////////////////////////////////////////////////////////
template<class Key>
INLINE bool floating_point_hash<Key>::
operator () (const Key &a, const Key &b) const {
return cfloor(a / _threshold + 0.5f) < cfloor(b / _threshold + 0.5f);
}
////////////////////////////////////////////////////////////////////
// Function: floating_point_hash::add_hash
// Access: Public
// Description: Adds the indicated key into a running hash.
////////////////////////////////////////////////////////////////////
template<class Key>
INLINE size_t floating_point_hash<Key>::
add_hash(size_t hash, const Key &key) const {
PN_uint32 key32 = (PN_uint32)(key / _threshold + 0.5f);
return AddHash::add_hash(hash, &key32, 1);
}
////////////////////////////////////////////////////////////////////
// Function: sequence_hash::operator ()
// Access: Public
// Description: Trivially computes a size_t hash from the components
// of the string.
////////////////////////////////////////////////////////////////////
template<class Key, class Compare>
INLINE size_t sequence_hash<Key, Compare>::
operator () (const Key &key) const {
return add_hash(0, key);
}
////////////////////////////////////////////////////////////////////
// Function: sequence_hash::add_hash
// Access: Public, Static
// Description: Adds the elements of the indicated key into a running
// hash.
////////////////////////////////////////////////////////////////////
template<class Key, class Compare>
INLINE size_t sequence_hash<Key, Compare>::
add_hash(size_t hash, const Key &key) {
#ifdef _DEBUG
// We assume that the sequence is laid out sequentially in memory.
if (key.size() > 0) {
assert(&key[key.size() - 1] - &key[0] == key.size() - 1);
}
#endif
size_t num_bytes = (key.size() * sizeof(key[0]));
return AddHash::add_hash(hash, (const PN_uint8 *)&key[0], num_bytes);
}
////////////////////////////////////////////////////////////////////
// Function: method_hash::operator ()
// Access: Public
// Description: Calls the Key's get_hash() method.
////////////////////////////////////////////////////////////////////
template<class Key, class Compare>
INLINE size_t method_hash<Key, Compare>::
operator () (const Key &key) const {
return key.get_hash();
}
////////////////////////////////////////////////////////////////////
// Function: indirect_method_hash::operator ()
// Access: Public
// Description: Calls the Key's get_hash() method.
////////////////////////////////////////////////////////////////////
template<class Key, class Compare>
INLINE size_t indirect_method_hash<Key, Compare>::
operator () (const Key &key) const {
return (*key).get_hash();
}
////////////////////////////////////////////////////////////////////
// Function: indirect_equals_hash::operator ()
// Access: Public
// Description: Calls the Key's get_hash() method.
////////////////////////////////////////////////////////////////////
template<class Key>
INLINE size_t indirect_equals_hash<Key>::
operator () (const Key &key) const {
return (*key).get_hash();
}
////////////////////////////////////////////////////////////////////
// Function: indirect_equals_hash::is_equal
// Access: Public
// Description: Returns true if a is equal to b, false otherwise.
////////////////////////////////////////////////////////////////////
template<class Key>
INLINE bool indirect_equals_hash<Key>::
is_equal(const Key &a, const Key &b) const {
return (a == b || (*a) == (*b));
}