open_toontown_panda3d/panda/src/net/queuedConnectionReader.h

89 lines
2.7 KiB
C++

// Filename: queuedConnectionReader.h
// Created by: drose (08Feb00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef QUEUEDCONNECTIONREADER_H
#define QUEUEDCONNECTIONREADER_H
#include <pandabase.h>
#include "connectionReader.h"
#include "netDatagram.h"
#include "queuedReturn.h"
#include <prlock.h>
#include "pdeque.h"
EXPORT_TEMPLATE_CLASS(EXPCL_PANDA, EXPTP_PANDA, QueuedReturn<NetDatagram>);
#ifndef NDEBUG
// We define this variable if we're compiling code to implement a
// simulated network latency, useful for debuggin networked programs.
// Normally, since this is a debugging tool, we wouldn't compile this
// feature in if we're building a program for public release.
#define SIMULATE_NETWORK_DELAY
#endif
////////////////////////////////////////////////////////////////////
// Class : QueuedConnectionReader
// Description : This flavor of ConnectionReader will read from its
// sockets and queue up all of the datagrams read for
// later receipt by the client code. This class is
// useful for client code that doesn't want to deal with
// threading and is willing to poll for datagrams at its
// convenience.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA QueuedConnectionReader : public ConnectionReader,
public QueuedReturn<NetDatagram> {
PUBLISHED:
QueuedConnectionReader(ConnectionManager *manager, int num_threads);
virtual ~QueuedConnectionReader();
bool data_available();
bool get_data(NetDatagram &result);
bool get_data(Datagram &result);
protected:
virtual void receive_datagram(const NetDatagram &datagram);
#ifdef SIMULATE_NETWORK_DELAY
PUBLISHED:
void start_delay(double min_delay, double max_delay);
void stop_delay();
private:
void get_delayed();
void delay_datagram(const NetDatagram &datagram);
class DelayedDatagram {
public:
double _reveal_time;
NetDatagram _datagram;
};
PRLock *_dd_mutex;
typedef pdeque<DelayedDatagram> Delayed;
Delayed _delayed;
bool _delay_active;
double _min_delay, _delay_variance;
#endif // SIMULATE_NETWORK_DELAY
};
#endif