open_toontown_panda3d/panda/src/ode/odeSurfaceParameters.cxx

80 lines
2.7 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file odeSurfaceParameters.cxx
* @author joswilso
* @date 2006-12-27
*/
#include "config_ode.h"
#include "odeSurfaceParameters.h"
TypeHandle OdeSurfaceParameters::_type_handle;
OdeSurfaceParameters::
OdeSurfaceParameters(int mode, dReal mu) :
_surface_parameters() {
if (mu < 0) {
mu = 0;
} else if (mu > dInfinity) {
mu = dInfinity;
}
_surface_parameters.mode = mode;
_surface_parameters.mu = mu;
_surface_parameters.mu2 = 0;
_surface_parameters.bounce = 0;
_surface_parameters.bounce = 0;
_surface_parameters.soft_erp = 0;
_surface_parameters.soft_cfm = 0;
_surface_parameters.motion1 = 0;
_surface_parameters.motion2 = 0;
_surface_parameters.slip1 = 0;
_surface_parameters.slip2 = 0;
}
OdeSurfaceParameters::
OdeSurfaceParameters(const dSurfaceParameters &surface_parameters) :
_surface_parameters() {
_surface_parameters.mode = surface_parameters.mode;
_surface_parameters.mu = surface_parameters.mu;
_surface_parameters.mu2 = surface_parameters.mu2;
_surface_parameters.bounce = surface_parameters.bounce;
_surface_parameters.bounce = surface_parameters.bounce_vel;
_surface_parameters.soft_erp = surface_parameters.soft_erp;
_surface_parameters.soft_cfm = surface_parameters.soft_cfm;
_surface_parameters.motion1 = surface_parameters.motion1;
_surface_parameters.motion2 = surface_parameters.motion2;
_surface_parameters.slip1 = surface_parameters.slip1;
_surface_parameters.slip2 = surface_parameters.slip2;
}
OdeSurfaceParameters::
~OdeSurfaceParameters() {
}
const dSurfaceParameters *OdeSurfaceParameters::
get_surface_parameters_ptr() const {
return &_surface_parameters;
}
void OdeSurfaceParameters::
operator = (const OdeSurfaceParameters &copy) {
_surface_parameters.mode = copy._surface_parameters.mode;
_surface_parameters.mu = copy._surface_parameters.mu;
_surface_parameters.mu2 = copy._surface_parameters.mu2;
_surface_parameters.bounce = copy._surface_parameters.bounce;
_surface_parameters.bounce = copy._surface_parameters.bounce_vel;
_surface_parameters.soft_erp = copy._surface_parameters.soft_erp;
_surface_parameters.soft_cfm = copy._surface_parameters.soft_cfm;
_surface_parameters.motion1 = copy._surface_parameters.motion1;
_surface_parameters.motion2 = copy._surface_parameters.motion2;
_surface_parameters.slip1 = copy._surface_parameters.slip1;
_surface_parameters.slip2 = copy._surface_parameters.slip2;
}