171 lines
6.5 KiB
Perl
171 lines
6.5 KiB
Perl
// Filename: deletedChain.T
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// Created by: drose (01Apr06)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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template<class Type>
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DeletedChain<Type> StaticDeletedChain<Type>::_chain;
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////////////////////////////////////////////////////////////////////
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// Function: DeletedChain::allocate
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// Access: Public
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// Description: Allocates the memory for a new object of Type.
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////////////////////////////////////////////////////////////////////
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template<class Type>
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INLINE Type *DeletedChain<Type>::
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allocate(size_t size, TypeHandle type_handle) {
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TAU_PROFILE("Type *DeletedChain<Type>::allocate(size_t, TypeHandle)", " ", TAU_USER);
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init_deleted_chain();
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void *ptr = _chain->allocate(size, type_handle);
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#ifdef DO_MEMORY_USAGE
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memory_hook->mark_pointer(ptr, _chain->get_buffer_size(), make_ref_ptr(ptr));
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#endif // DO_MEMORY_USAGE
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return (Type *)ptr;
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}
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////////////////////////////////////////////////////////////////////
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// Function: DeletedChain::deallocate
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// Access: Public
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// Description: Frees the memory for an object of Type.
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////////////////////////////////////////////////////////////////////
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template<class Type>
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INLINE void DeletedChain<Type>::
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deallocate(Type *ptr, TypeHandle type_handle) {
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TAU_PROFILE("void DeletedChain<Type>::deallocate(Type *, TypeHandle)", " ", TAU_USER);
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#ifdef DO_MEMORY_USAGE
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memory_hook->mark_pointer(ptr, 0, make_ref_ptr(ptr));
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#endif
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// We have to call this again, even though it must have been called
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// in allocate(), because with template resolution across dll's it
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// is possible that this DeletedChain object is not the same one
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// that allocated the object.
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init_deleted_chain();
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_chain->deallocate(ptr, type_handle);
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}
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////////////////////////////////////////////////////////////////////
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// Function: DeletedChain::validate
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// Access: Public
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// Description: Returns true if the pointer is valid, false if it has
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// been deleted or if it was never a valid pointer.
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//
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// This is only meaningful in debug mode, where
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// USE_DELETEDCHAINFLAG is defined. If not, this
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// trivially returns true.
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////////////////////////////////////////////////////////////////////
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template<class Type>
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INLINE bool DeletedChain<Type>::
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validate(const Type *ptr) {
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TAU_PROFILE("bool DeletedChain<Type>::validate(Type *)", " ", TAU_USER);
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#ifdef USE_DELETEDCHAINFLAG
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init_deleted_chain();
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return _chain->validate((void *)ptr);
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#else
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return true;
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#endif // USE_DELETEDCHAINFLAG
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}
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////////////////////////////////////////////////////////////////////
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// Function: DeletedChain::make_ref_ptr
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// Access: Public, Static
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// Description: This method has two overloads: one that accepts a
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// void *, and one that accepts a ReferenceCount *. We
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// rely on the C++ compiler to select the most
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// appropriate one for a given type to return the
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// ReferenceCount pointer that corresponds to a
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// particular type, or NULL if the type does not inherit
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// from ReferenceCount.
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////////////////////////////////////////////////////////////////////
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template<class Type>
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INLINE ReferenceCount *DeletedChain<Type>::
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make_ref_ptr(void *) {
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return NULL;
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}
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////////////////////////////////////////////////////////////////////
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// Function: DeletedChain::make_ref_ptr
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// Access: Public, Static
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// Description: This method has two overloads: one that accepts a
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// void *, and one that accepts a ReferenceCount *. We
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// rely on the C++ compiler to select the most
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// appropriate one for a given type to return the
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// ReferenceCount pointer that corresponds to a
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// particular type, or NULL if the type does not inherit
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// from ReferenceCount.
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////////////////////////////////////////////////////////////////////
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template<class Type>
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INLINE ReferenceCount *DeletedChain<Type>::
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make_ref_ptr(ReferenceCount *ptr) {
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return ptr;
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}
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////////////////////////////////////////////////////////////////////
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// Function: DeletedChain::init_deleted_chain
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// Access: Private
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// Description: Assigns the _chain pointer if it is not already
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// assigned. This can't be done by a constructor, since
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// often the DeletedChain instance is used before its
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// static construct has had a chance to be called.
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////////////////////////////////////////////////////////////////////
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template<class Type>
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void DeletedChain<Type>::
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init_deleted_chain() {
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if (_chain == (DeletedBufferChain *)NULL) {
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init_memory_hook();
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_chain = memory_hook->get_deleted_chain(sizeof(Type));
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: StaticDeletedChain::allocate
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// Access: Public, Static
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// Description: Allocates the memory for a new object of Type.
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////////////////////////////////////////////////////////////////////
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template<class Type>
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INLINE Type *StaticDeletedChain<Type>::
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allocate(size_t size, TypeHandle type_handle) {
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return _chain.allocate(size, type_handle);
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}
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////////////////////////////////////////////////////////////////////
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// Function: StaticDeletedChain::deallocate
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// Access: Public
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// Description: Frees the memory for an object of Type.
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////////////////////////////////////////////////////////////////////
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template<class Type>
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INLINE void StaticDeletedChain<Type>::
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deallocate(Type *ptr, TypeHandle type_handle) {
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_chain.deallocate(ptr, type_handle);
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}
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////////////////////////////////////////////////////////////////////
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// Function: StaticDeletedChain::validate
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// Access: Public
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// Description: Returns true if the pointer is valid, false if it has
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// been deleted or if it was never a valid pointer.
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//
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// This is only meaningful in debug mode, where
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// USE_DELETEDCHAINFLAG is defined. If not, this
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// trivially returns true.
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////////////////////////////////////////////////////////////////////
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template<class Type>
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INLINE bool StaticDeletedChain<Type>::
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validate(const Type *ptr) {
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return _chain.validate(ptr);
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}
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