106 lines
3.1 KiB
C++
106 lines
3.1 KiB
C++
// Filename: multiAttribute.h
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// Created by: drose (23Mar00)
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//
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////////////////////////////////////////////////////////////////////
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#ifndef MULTIATTRIBUTE_H
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#define MULTIATTRIBUTE_H
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#include <pandabase.h>
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#include "nodeAttribute.h"
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template<class Property, class NameClass>
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class MultiTransition;
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////////////////////////////////////////////////////////////////////
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// Class : MultiAttribute
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// Description :
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////////////////////////////////////////////////////////////////////
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template<class Property, class NameClass>
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class MultiAttribute : public NodeAttribute {
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private:
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typedef vector<Property> Properties;
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protected:
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MultiAttribute();
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MultiAttribute(const MultiAttribute ©);
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void operator = (const MultiAttribute ©);
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public:
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void set_on(const Property &prop);
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void set_off(const Property &prop);
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bool is_on(const Property &prop) const;
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bool is_off(const Property &prop) const;
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INLINE bool get_properties_is_on() const;
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virtual void output(ostream &out) const;
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virtual void write(ostream &out, int indent_level = 0) const;
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protected:
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virtual int internal_compare_to(const NodeAttribute *other) const;
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virtual void output_property(ostream &out, const Property &prop) const=0;
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virtual void write_property(ostream &out, const Property &prop,
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int indent_level) const=0;
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private:
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INLINE void set_property(const Property &prop);
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INLINE bool has_property(const Property &prop) const;
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INLINE void clear_property(const Property &prop);
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INLINE Properties::iterator
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find_property(const Property &prop, bool &found_flag);
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Properties::iterator
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binary_search_property(Properties::iterator begin, Properties::iterator end,
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const Property &prop, bool &found_flag);
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public:
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// These functions and typedefs allow one to peruse all of the
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// Properties in the transition. Remember to export the
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// vector<Property> template class if you intend to use these
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// outside of PANDA.DLL.
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typedef Properties::const_iterator iterator;
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typedef Properties::const_iterator const_iterator;
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typedef Properties::value_type value_type;
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typedef Properties::size_type size_type;
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INLINE size_type size() const;
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INLINE const_iterator begin() const;
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INLINE const_iterator end() const;
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private:
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// The following is a set of properties listed in the attribute. If
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// _properties_is_on is true, the default, it is a list of all 'on'
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// properties; all others are off. If _properties_is_on is false,
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// it is a list of all 'off' properties; all others are on.
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Properties _properties;
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bool _properties_is_on;
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public:
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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NodeAttribute::init_type();
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register_type(_type_handle,
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string("MultiAttribute<")+NameClass::get_class_name()+">",
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NodeAttribute::get_class_type());
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}
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private:
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static TypeHandle _type_handle;
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friend class MultiTransition<Property, NameClass>;
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};
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#include "multiAttribute.I"
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#endif
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