open_toontown_panda3d/panda/src/graph/nodeTransitions.I

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// Filename: nodeTransitions.I
// Created by: drose (20Mar00)
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: NodeTransitions::set_transition
// Access: Public
// Description: This flavor of set_transition() accepts a pointer to
// a NodeTransition only. It infers the type of the
// NodeTransition from the pointer. However, it is not
// valid to pass a NULL pointer to this flavor of
// set_transition; if the pointer might be NULL, use the
// above flavor instead (or just call clear_transition).
////////////////////////////////////////////////////////////////////
INLINE PT(NodeTransition) NodeTransitions::
set_transition(NodeTransition *trans) {
nassertr(trans != (NodeTransition *)NULL, NULL);
nassertr(trans->get_handle() != TypeHandle::none(), NULL);
return set_transition(trans->get_handle(), trans);
}
////////////////////////////////////////////////////////////////////
// Function: NodeTransitions::size
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE NodeTransitions::size_type NodeTransitions::
size() const {
return _transitions.size();
}
////////////////////////////////////////////////////////////////////
// Function: NodeTransitions::begin
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE NodeTransitions::const_iterator NodeTransitions::
begin() const {
return _transitions.begin();
}
////////////////////////////////////////////////////////////////////
// Function: NodeTransitions::end
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE NodeTransitions::const_iterator NodeTransitions::
end() const {
return _transitions.end();
}
////////////////////////////////////////////////////////////////////
// Function: get_transition_into
// Description: This external template function is handy for
// extracting a transition of a particular type from the
// set. If the transition exists, it is automatically
// downcasted to the correct type and stored in the
// pointer given in the first parameter, and the return
// value is true. If the transition does not exist, the
// pointer is filled with NULL and the return value is
// false.
////////////////////////////////////////////////////////////////////
template<class Transition>
INLINE bool
get_transition_into(Transition *&ptr, const NodeTransitions &trans,
TypeHandle transition_type) {
NodeTransition *nt = trans.get_transition(transition_type);
if (nt == (NodeTransition *)NULL) {
ptr = (Transition *)NULL;
return false;
}
DCAST_INTO_R(ptr, nt, false);
return true;
}
template<class Transition>
INLINE bool
get_transition_into(Transition *&ptr, const NodeTransitions &trans) {
return get_transition_into(ptr, trans, Transition::get_class_type());
}