open_toontown_panda3d/panda/src/pgui/pgScrollFrame.cxx

446 lines
16 KiB
C++

// Filename: pgScrollFrame.cxx
// Created by: drose (17Aug05)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#include "pgScrollFrame.h"
TypeHandle PGScrollFrame::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: PGScrollFrame::Constructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
PGScrollFrame::
PGScrollFrame(const string &name) : PGVirtualFrame(name)
{
_needs_remanage = false;
_needs_recompute_canvas = false;
_needs_recompute_clip = false;
_has_virtual_frame = false;
_virtual_frame.set(0.0f, 0.0f, 0.0f, 0.0f);
_manage_pieces = false;
_auto_hide = false;
_horizontal_slider = NULL;
_vertical_slider = NULL;
}
////////////////////////////////////////////////////////////////////
// Function: PGScrollFrame::Destructor
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
PGScrollFrame::
~PGScrollFrame() {
set_horizontal_slider(NULL);
set_vertical_slider(NULL);
}
////////////////////////////////////////////////////////////////////
// Function: PGScrollFrame::Copy Constructor
// Access: Protected
// Description:
////////////////////////////////////////////////////////////////////
PGScrollFrame::
PGScrollFrame(const PGScrollFrame &copy) :
PGVirtualFrame(copy),
_has_virtual_frame(copy._has_virtual_frame),
_virtual_frame(copy._virtual_frame),
_manage_pieces(copy._manage_pieces),
_auto_hide(copy._auto_hide)
{
_needs_remanage = false;
_needs_recompute_canvas = true;
_needs_recompute_clip = true;
}
////////////////////////////////////////////////////////////////////
// Function: PGScrollFrame::make_copy
// Access: Public, Virtual
// Description: Returns a newly-allocated Node that is a shallow copy
// of this one. It will be a different Node pointer,
// but its internal data may or may not be shared with
// that of the original Node.
////////////////////////////////////////////////////////////////////
PandaNode *PGScrollFrame::
make_copy() const {
return new PGScrollFrame(*this);
}
////////////////////////////////////////////////////////////////////
// Function: PGScrollFrame::has_cull_callback
// Access: Protected, Virtual
// Description: Should be overridden by derived classes to return
// true if cull_callback() has been defined. Otherwise,
// returns false to indicate cull_callback() does not
// need to be called for this node during the cull
// traversal.
////////////////////////////////////////////////////////////////////
bool PGScrollFrame::
has_cull_callback() const {
return true;
}
////////////////////////////////////////////////////////////////////
// Function: PGScrollFrame::cull_callback
// Access: Protected, Virtual
// Description: If has_cull_callback() returns true, this function
// will be called during the cull traversal to perform
// any additional operations that should be performed at
// cull time. This may include additional manipulation
// of render state or additional visible/invisible
// decisions, or any other arbitrary operation.
//
// By the time this function is called, the node has
// already passed the bounding-volume test for the
// viewing frustum, and the node's transform and state
// have already been applied to the indicated
// CullTraverserData object.
//
// The return value is true if this node should be
// visible, or false if it should be culled.
////////////////////////////////////////////////////////////////////
bool PGScrollFrame::
cull_callback(CullTraverser *trav, CullTraverserData &data) {
if (_manage_pieces && _needs_remanage) {
remanage();
}
if (_needs_recompute_clip) {
recompute_clip();
}
if (_needs_recompute_canvas) {
recompute_canvas();
}
return PGVirtualFrame::cull_callback(trav, data);
}
////////////////////////////////////////////////////////////////////
// Function: PGScrollFrame::xform
// Access: Public, Virtual
// Description: Transforms the contents of this node by the indicated
// matrix, if it means anything to do so. For most
// kinds of nodes, this does nothing.
////////////////////////////////////////////////////////////////////
void PGScrollFrame::
xform(const LMatrix4f &mat) {
PGVirtualFrame::xform(mat);
_needs_remanage = true;
_needs_recompute_clip = true;
}
////////////////////////////////////////////////////////////////////
// Function: PGScrollFrame::setup
// Access: Published
// Description: Creates a PGScrollFrame with the indicated
// dimensions, and the indicated virtual frame.
////////////////////////////////////////////////////////////////////
void PGScrollFrame::
setup(float width, float height,
float left, float right, float bottom, float top,
float slider_width, float bevel) {
set_state(0);
clear_state_def(0);
set_frame(0, width, 0, height);
PGFrameStyle style;
style.set_width(bevel, bevel);
style.set_color(0.8f, 0.8f, 0.8f, 1.0f);
style.set_type(PGFrameStyle::T_ridge);
set_frame_style(0, style);
set_clip_frame(bevel, width - bevel,
bevel, height - bevel);
set_virtual_frame(left, right, bottom, top);
// Remove the slider nodes created by a previous call to setup(), if
// any.
if (_horizontal_slider != (PGSliderBar *)NULL) {
remove_child(_horizontal_slider);
set_horizontal_slider(NULL);
}
if (_vertical_slider != (PGSliderBar *)NULL) {
remove_child(_vertical_slider);
set_vertical_slider(NULL);
}
// Create new slider bars.
PT(PGSliderBar) horizontal_slider = new PGSliderBar("horizontal");
horizontal_slider->setup_scroll_bar(false, width - slider_width - bevel * 2, slider_width, bevel);
horizontal_slider->set_transform(TransformState::make_pos(LVector3f::rfu(width / 2.0f - slider_width / 2.0f, 0, slider_width / 2.0f + bevel)));
add_child(horizontal_slider);
set_horizontal_slider(horizontal_slider);
PT(PGSliderBar) vertical_slider = new PGSliderBar("vertical");
vertical_slider->setup_scroll_bar(true, width - slider_width - bevel * 2, slider_width, bevel);
add_child(vertical_slider);
vertical_slider->set_transform(TransformState::make_pos(LVector3f::rfu(width - slider_width / 2.0f - bevel, 0, width / 2.0f + slider_width / 2.0f)));
set_vertical_slider(vertical_slider);
set_manage_pieces(true);
set_auto_hide(true);
}
////////////////////////////////////////////////////////////////////
// Function: PGScrollFrame::remanage
// Access: Published
// Description: Manages the position and size of the scroll bars.
// Normally this should not need to be called directly.
////////////////////////////////////////////////////////////////////
void PGScrollFrame::
remanage() {
_needs_remanage = false;
const LVecBase4f &frame = get_frame();
LVecBase4f clip = get_frame_style(get_state()).get_internal_frame(frame);
// Determine which scroll bars we have in the frame.
bool got_horizontal = false;
float horizontal_width = 0.0f;
if (_horizontal_slider != (PGSliderBar *)NULL) {
got_horizontal = true;
const LVecBase4f &slider_frame = _horizontal_slider->get_frame();
horizontal_width = slider_frame[3] - slider_frame[2];
}
bool got_vertical = false;
float vertical_width = 0.0f;
if (_vertical_slider != (PGSliderBar *)NULL) {
got_vertical = true;
const LVecBase4f &slider_frame = _vertical_slider->get_frame();
vertical_width = slider_frame[1] - slider_frame[0];
}
if (_auto_hide) {
// Should we hide or show either of the scroll bars? TODO.
// Start by figuring out what our maximum clipping area will be.
float clip_width = clip[1] - clip[0];
float clip_height = clip[3] - clip[2];
// And our virtual frame too.
const LVecBase4f &virtual_frame = get_virtual_frame();
float virtual_width = virtual_frame[1] - virtual_frame[0];
float virtual_height = virtual_frame[3] - virtual_frame[2];
if (virtual_width <= clip_width &&
virtual_height <= clip_height) {
// No need for either slider.
got_horizontal = false;
got_vertical = false;
} else {
if (virtual_width <= clip_width - vertical_width) {
// No need for the horizontal slider.
got_horizontal = false;
}
if (virtual_height <= clip_height - horizontal_width) {
// No need for the vertical slider.
got_vertical = false;
// Now reconsider the need for the horizontal slider.
if (virtual_width <= clip_width) {
got_horizontal = false;
}
}
}
// Now show or hide the sliders appropriately.
if (_horizontal_slider != (PGSliderBar *)NULL) {
if (got_horizontal) {
_horizontal_slider->set_overall_hidden(false);
} else {
_horizontal_slider->set_overall_hidden(true);
_horizontal_slider->set_ratio(0.0f);
horizontal_width = 0.0f;
}
}
if (_vertical_slider != (PGSliderBar *)NULL) {
if (got_vertical) {
_vertical_slider->set_overall_hidden(false);
} else {
_vertical_slider->set_overall_hidden(true);
_vertical_slider->set_ratio(0.0f);
vertical_width = 0.0f;
}
}
// Showing or hiding one of the scroll bars might have set this
// flag again indirectly; we clear it again to avoid a feedback
// loop.
_needs_remanage = false;
}
// Are either or both of the scroll bars hidden?
if (got_horizontal && _horizontal_slider->is_overall_hidden()) {
got_horizontal = false;
horizontal_width = 0.0f;
}
if (got_vertical && _vertical_slider->is_overall_hidden()) {
got_vertical = false;
vertical_width = 0.0f;
}
if (got_horizontal) {
_horizontal_slider->set_frame(clip[0], clip[1] - vertical_width,
clip[2], clip[2] + horizontal_width);
_horizontal_slider->clear_transform();
}
if (got_vertical) {
_vertical_slider->set_frame(clip[1] - vertical_width, clip[1],
clip[2] + horizontal_width, clip[3]);
_vertical_slider->clear_transform();
}
recompute();
}
////////////////////////////////////////////////////////////////////
// Function: PGScrollFrame::frame_changed
// Access: Protected, Virtual
// Description: Called when the user changes the frame size.
////////////////////////////////////////////////////////////////////
void PGScrollFrame::
frame_changed() {
PGVirtualFrame::frame_changed();
_needs_remanage = true;
_needs_recompute_clip = true;
}
////////////////////////////////////////////////////////////////////
// Function: PGScrollFrame::item_transform_changed
// Access: Protected, Virtual
// Description: Called whenever a watched PGItem's local transform
// has been changed.
////////////////////////////////////////////////////////////////////
void PGScrollFrame::
item_transform_changed(PGItem *) {
_needs_recompute_clip = true;
}
////////////////////////////////////////////////////////////////////
// Function: PGScrollFrame::item_frame_changed
// Access: Protected, Virtual
// Description: Called whenever a watched PGItem's frame
// has been changed.
////////////////////////////////////////////////////////////////////
void PGScrollFrame::
item_frame_changed(PGItem *) {
_needs_recompute_clip = true;
}
////////////////////////////////////////////////////////////////////
// Function: PGScrollFrame::item_draw_mask_changed
// Access: Protected, Virtual
// Description: Called whenever a watched PGItem's draw_mask
// has been changed.
////////////////////////////////////////////////////////////////////
void PGScrollFrame::
item_draw_mask_changed(PGItem *) {
_needs_remanage = true;
_needs_recompute_clip = true;
}
////////////////////////////////////////////////////////////////////
// Function: PGScrollFrame::slider_bar_adjust
// Access: Protected, Virtual
// Description: Called whenever a watched PGSliderBar's value
// has been changed by the user or programmatically.
////////////////////////////////////////////////////////////////////
void PGScrollFrame::
slider_bar_adjust(PGSliderBar *) {
_needs_recompute_canvas = true;
}
////////////////////////////////////////////////////////////////////
// Function: PGScrollFrame::recompute_clip
// Access: Private
// Description: Recomputes the clipping window of the PGScrollFrame,
// based on the position of the slider bars.
////////////////////////////////////////////////////////////////////
void PGScrollFrame::
recompute_clip() {
_needs_recompute_clip = false;
_needs_recompute_canvas = true;
// Figure out how to remove the scroll bars from the clip region.
LVecBase4f clip = get_frame_style(get_state()).get_internal_frame(get_frame());
reduce_region(clip, _horizontal_slider);
reduce_region(clip, _vertical_slider);
set_clip_frame(clip);
if (_horizontal_slider != (PGSliderBar *)NULL) {
_horizontal_slider->set_page_size((clip[1] - clip[0]) / (_virtual_frame[1] - _virtual_frame[0]));
}
if (_vertical_slider != (PGSliderBar *)NULL) {
_vertical_slider->set_page_size((clip[3] - clip[2]) / (_virtual_frame[3] - _virtual_frame[2]));
}
}
////////////////////////////////////////////////////////////////////
// Function: PGScrollFrame::recompute_canvas
// Access: Private
// Description: Recomputes the portion of the virtual canvas that is
// visible within the PGScrollFrame, based on the values
// of the slider bars.
////////////////////////////////////////////////////////////////////
void PGScrollFrame::
recompute_canvas() {
_needs_recompute_canvas = false;
const LVecBase4f &clip = get_clip_frame();
float x = interpolate_canvas(clip[0], clip[1],
_virtual_frame[0], _virtual_frame[1],
_horizontal_slider);
float y = interpolate_canvas(clip[3], clip[2],
_virtual_frame[3], _virtual_frame[2],
_vertical_slider);
get_canvas_node()->set_transform(TransformState::make_pos(LVector3f::rfu(x, 0, y)));
}
////////////////////////////////////////////////////////////////////
// Function: PGScrollFrame::interpolate_canvas
// Access: Private
// Description: Computes the linear translation that should be
// applied to the virtual canvas node, based on the
// corresponding slider bar's position.
////////////////////////////////////////////////////////////////////
float PGScrollFrame::
interpolate_canvas(float clip_min, float clip_max,
float canvas_min, float canvas_max,
PGSliderBar *slider_bar) {
float t = 0.0f;
if (slider_bar != (PGSliderBar *)NULL) {
t = slider_bar->get_ratio();
}
float min = clip_min - canvas_min;
float max = clip_max - canvas_max;
return min + t * (max - min);
}